

Half Away
Better Half Team · 2024 · Adventure, Story Rich, Walking Simulator, Linear, Cute
PC
Positive100% · 12 📉 Recent reviews down 91%
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About Half Away
A One-Shot, Narrative Fantasy Adventure where players explore a colorful Spirit Realm through Juna’s eyes, solving puzzles with her ability to hear Objects' Hidden Voices. Juna must choose: save her brother at the cost of her life or return, unfulfilled.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b][i]A story-driven, atmospheric, fantasy Adventure with puzzles and four endings. Help Juna escape Limbo.[/i][/b] Gameplay: https://youtu.be/CbYxG0In9Zs This is a touching story about a girl named Juna who falls ill and sent to Limbo. There, she gains the ability to hear the hidden voices of objects and connect with spirits. It's up to you whether she will return to life or remain there forever. The game features 10 colorful locations and 4 endings. Each location contains spirits and objects with which Juna can interact. Juna keeps a journal with a list of local landmarks. Once you find them in the game, you can read their descriptions and receive hints for completing the game. [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]5 found this helpful
As indie as it gets. Good: - nice visual style - chill and comfy to play - short and to the point - worth the time and money spent (costs almost nothing on sale) Bad: - bugs - some typos - launched the game twice. first was quite poor optimization-wise, second had no problem at all, weird - not enough attention to detail and understanding of game design (screams "first game", as stated both in-game and here on the store page) - story and lore reach for a depth the game can’t support. the writing wants to be weighty but isn’t strong enough to pull it off in a 2.5-hour experience - audio puzzles are a crime against humanity Overall, some honest jank from a first-time dev team, which doesn't make it objectively good. Not for everyone, not for no one. Know what you're getting into and you may just enjoy it.2 found this helpful
A stunning world, deep story—"Bibbidi bop! Wabba wibba!" The puzzles? Smart. "Hoo chaka! Brrp brrp!" But sometimes slow. "Egh? Too much walky!" The music? "Ooooh! Hama waba!" But movement? "Fweep! No no no!" That final choice? "Bop! Yibbi yibbi! AHHH!" "Zzzzt! Wahaha! 8/10!"2 found this helpful
An unexpectedly good game for a first project of a small student team. The creativity, aesthetics, and music are great. While there are a few bugs and the gameplay isn’t always smooth, this game is a really strong starting point!2 found this helpful
Half Away is a narrative-driven puzzle adventure that immerses players in a beautifully surreal realm inspired by both Slavic mythology and Japanese folklore. Blending emotional storytelling with mystical exploration, the game follows the journey of Juna, a young woman who awakens inside a mysterious forest with fragmented memories and no understanding of how she arrived there. The only thing she remembers clearly is the feeling of being seriously ill before losing consciousness. As confusion slowly turns into realization, Juna discovers she has entered Limbo, a spiritual realm inhabited by wandering souls, forgotten beings, and ancient entities hidden between life and death. Unlike traditional fantasy adventures focused on combat or action-heavy progression, Half Away builds its identity around atmosphere, emotional introspection, and the relationships formed between humans and spirits. Limbo is portrayed as a fractured and dreamlike world filled with forgotten ruins, sacred forests, abandoned pathways, and hidden corners where spirits quietly linger. Every environment carries a sense of mystery and melancholy, making exploration feel deeply personal rather than simply objective-…1 found this helpful
Nice visuals, but unfortunately it's a story-heavy puzzle game where the story is poorly translated (English is not the first language of the devs, Italian is) and the puzzles themselves suck. There's a section of the game called The Nest where everything falls apart as you're supposed to follow footprints of someone who is invisible except the footprints stop spawning near the end of the puzzle. Supposedly an update was released to fix this some time back, but I still ran into this bug and it took me about 30 minutes of retrying the puzzle over and over again before the footprints started to finally spawn. It is clear there is passion and talent here and I'd like for these folks to try again using this game as a learning experience. Great soundtrack and nice Okami style visuals, just unfortunately a short, poor, uninteresting experience. Full video review: https://www.youtube.com/watch?v=dPjg5-mnTsM1 found this helpful
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