

Hob
Runic Games · 2017 · Adventure, Action, Singleplayer, Indie, Puzzle
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Screenshots
About Hob
Explore a ravaged alien world using a powerful mechanical arm to solve puzzles, transform landscapes, and uncover a wordless narrative through pure gameplay and discovery. This vibrant action-adventure from the Torchlight creators combines environmental puzzle-solving with dynamic combat as you race to save a dying planet from chaos.

Features
WORDLESS NARRATIVE: Presented without text or dialogue, Hob’s story is revealed as you explore the planet and interact with the strange lifeforms that inhabit it.
TRANSFORM THE WORLD by solving puzzles and repairing the planet. The landscape will change before your eyes, opening new areas to uncover and explore.
GRAPPLE, PUNCH, and WARP through the world! Use your mechanical glove-arm abilities for traversal as well as combat.
ADVENTURE in an open world, explore ruins, befriend sprites, and battle the rogue creatures that threaten their extinction.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Extremely underappreciated. Loved it!
Summary: Hob is a fantastic game, and I highly recommend it. If you like gorgeous, inventive metroidvanias like Dark Souls, soulslikes like Tunic, or zeldalikes like Death's Door, and you can stomach some very mild performance issues and jank, you're in for a treat. More details below. The good: in Hob, you play a lil' goober who I believe is named Hobert, Hobthaniel, or possibly Hobinson Crusoe. Whatever their nomenclature, Hob-along is cute, nimble, and expressive, wields a sword and a thaumato-bio-mechanical arm (it's not a spoiler if it's in the cover art), and starts out wearing a red riding hood, As Hobson, you will explore, fight monsters, get power-ups, and solve puzzles which reshape the very landscape you scamper across - and what a landscape! I think this is more fun to discover than be told about in great detail, so suffice it to say that if you're the sort who likes the layered, folded, intricate level/world design of Dark Souls or Tunic, and/or the puzzle aspects of any number of Zelda dungeons over the years, I think you'll be well pleased. The gameplay itself is responsive and fun. Hoberta is sprightly and agile, and simply running, jumping, climbing, and roll…
Good game. I liked how easy it went on you, when you died. No guilt tripping of a giant You DIed screen, but treating it as the slight set back it usually was. Helped to relax and keep going forward. A fun action puzzle game ^^
This is a decent action adventure game with some unique traversal. It is neat to see how the world unfolds as you progress. Combat is underbaked, unfortunately there are no bosses at all, and not enough enemy variety to warrant all the upgrades. The biggest issue is the 'where do I go' problem which you will run into a few different times. Since the map is sprawling and dense, you're bound to forget or miss one small visual indicator you need to progress. These issues don't diminish this game to the point of being unenjoyable - moving through the levels and seeing how everything works together is nice. Besides that, great sound design and a unique art style, Hob is a fun short adventure game.
Very highly recommend! The gameplay is fun and easy to follow along. I love how the world develops, and you discover more things as you go. The fighting mechanics is good, and with the different abilities, you're able to adapt it to how you fight. The overall game is beautiful. The story and lore pull you in and make you want to discover more. It gives me Zelda vibes. (played on keyboard and mouse and it worked really well!)
I found this to be a fun and relaxing game where you solve puzzles, occasionally fight enemies, and explore the world. You're not explicitily told what to do, but the in-game guidance given was easy enough to follow. The visuals, music and overall atmosphere were lovely. Puzzles weren't very challenging, personally I would've liked some difficult ones sprinkled in. Combat was simple enough, with unlockable skills adding a bit of variety. There's a lot of talk about bugs, as unfortunately the game wasn't completely finished. I encountered a few during my playthrough, but nothing game-breaking. Some examples include: getting stuck in scenery, a repeating cutscene, and an enemy that spawned in but was not interactable. I would recommend getting it on sale, a lot of love has clearly gone into this game. For those who do decide to get the game, I have one piece of advice for you: - Pay attention to symbols, they'll help you understand the greater story/lore ;)
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