Hunt and Fight

Hunt and Fight

StartImpulse · 2024 · Action, Action RPG, Hack and Slash, Isometric, Souls-like

PC
Mostly Positive78% · 32
Best price
$9.99
lowest tracked $3.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$9.99
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Epic Game Store
Epic Game Store
Standard Edition · Epic Games
$9.99
Buy

Screenshots

About Hunt and Fight

After your ship was caught in a terrifyingly powerful storm and wrecked, you found yourself on the shore of an unknown island full of monsters, undead, and bandits. Explore the island, upgrade your weapons and armor, improve your fighting skills, and defeat the most dangerous monsters on this island. Don't forget that your main goal is to find a way to get home.

FIGHT MONSTERS


Use various combat combinations to overcome monsters, formidable bosses and improve your battle skills. Who knows, maybe one day you will be able to kill the DEATH itself.

HUNT FOR TREASURE


Navigate through uncharted territories, overcome challenges, and brave the unknown in pursuit of hidden riches.

BECOME A LEADER


Ascend from an outcast to a prominent fighter, building a reputation that establishes you as a respected leader on this island.

EXPLORE THE ISLAND


Embark on an adventure of exploring the island. Delve into its mysteries, uncover hidden spots, and reveal its well-kept secrets.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Dec 26, 2024
I want to believe there are decent people behind this game, though half the positive reviews are from people who've only played 20 minutes or so. I tried to like it, but after 40 minutes, there's just nothing to it. I'm guessing it's possible that there's more to it if I keep going with it, but progress is VERY slow, seeing as it's extremely unforgiving. Health items are far and few in-between, and when you die, you lose all progress. On top of that, the enemies randomly attack, while your attack is slow enough that after blocking, you can't strike them fast enough to guarantee you'll hit them before they get a shot in. What this means is that you'll most certainly get struck during a lot of battles, there are enemies everywhere, and you can't heal most of the time. If this is only the case in the starting area, that gives me even less hope that considerations will be made for player enjoyment, later on, as one would think the starting area would be slightly more forgiving than later areas, seeing as this is where one is still learning to play. I like the art style, and I hope the game can do well in development, but I currently wouldn't recommend it. It all just feels too e…
5 found this helpful
Recommended Jan 19, 2025
Relaxing diablo is spot-on. Game map is small so you just walk around. Game completed in 4-5 hours. If you maintain your expectations, it's a fun ride, nothing new or challenging. I liked it the way it is, but expected more maps and loot division. I think this could have become something better if developer wanted
3 found this helpful
Recommended Mar 8, 2025
Very fun actually! Love the graphics and was a easy to learn and play game!
1 found this helpful
Recommended Nov 25, 2024
Well, the game's graphics are pretty low poly, nothing impressive but it has its visual identity. The sound of the game is ok, nothing very good nor very bad. I believe that the main problem is in the combat, the defense mechanics are not easy to use, not in terms of difficulty but in that they don't work that well, the attack is ok but without the defense system it ends up resulting in a game with its peculiar difficulty, this could be easily solved with dodge mechanics or simply correcting the use of defense. Another bad point is the feeling of the combat, the attacks both received and applied don't have any feedback back, you feel like you're hitting the air. Several useless objects in the scene have hitboxes, which means the player keeps grabbing different parts of the map, sometimes you just want to get through a little tight spot and end up grabbing a small piece of wood, and this is repeated several times, but the movement The character itself is good.
1 found this helpful
Not recommended Jun 26, 2026
Its a very simple game, but sadly fails to do almost anything well. The combat is unsatisfying, inconsistent and at times, annoying. Especially if dealing with one of the many gank fights. Your lock-on only functions when stood still, you have no dodge roll but all the enemies do. Your parry doesn't give you enough time to attack the enemy either. Progression suffers just as much; you kill monsters, gain xp, level up, and suddenly you're better at dealing with all enemies; damage, stagger, etc. You choose no stats or anything. And weapons follow a strict progression of being numerically better than an earlier weapon, and you have have only two options; to wield a two-handed melee weapon, or to wield a one-handed melee weapon with a shield. In terms of exploration, the game is bland as well. You'll find a pittance of gold, an apple, or a potion. If you're lucky it might be in a chest instead. You can find weapons, but again, remember how boring those are. The game is lacking ambiance or atmosphere; it feels sterile. The game lacks many settings; you can change volume levels and fullscreen and that's it. No keybinds, no sensitivity, etc. I wanted to like this game, but I ca…
Not recommended Nov 19, 2025
Fight system is clumsy and counter intuitive.

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