Immortal Defense

Immortal Defense

Studio Eres · 2015 · Indie, Strategy, Action, Tower Defense, Space

PC
Very Positive84% · 179
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About Immortal Defense

Immortal Defense has been widely praised for the game's storytelling and unique twist on the tower defense genre, many consider it a cult classic of the subgenre. Its story was written by novelist Jeanne Thornton, and its universe is based on the novel Raberata by Robert Bisno. This new Steam release features many improvements over the original release: Steam achievements which grant gameplay bonuses, leaderboards, improved graphics and performance, widescreen support, an improved level editor, and much more.

WARNING: This game involves a lot of flashing lights and visual effects. If you have sensory issues, such as epilepsy, this game might cause more problems for you than other games. There is a way to turn the visual options down, but even with all the options turned down, it can still be quite flashy.

Immortal Defense has a story-driven campaign with 100 core levels and 50 optional side-quest levels (which can be completed for bonuses that help you with the core levels). The game takes about 20 hours to complete everything in. The game comes with the soundtrack, which is by Long Dao and classical composer Walter Eres. There are also Steam Cards which were hand-painted in watercolor just for this Steam release.

There are 26 types of enemies, each with its own abilities and unique interactions with one another, and 11 types of towers, each of which goes through different forms as they are upgraded, and each of which gains new abilities as the player collects achievements. These are not standard enemy types like "flying" or standard tower types like "long range and slow"--you haven't seen these before in other tower defense games. The game also comes with a level editor, with Steam Workshop support, and is pre-packaged with an extra 62 levels created by fans.

Note: The game was first released on May 31, 2007, and was updated with new content in 2009, and then again significantly improved for its Steam release in August 2015.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the game's unique blend of tower defense and action mechanics, quirky charm, thoughtful writing, and appealing art style that holds up well despite its simplicity. However, some find the gameplay repetitive and the narrative unengaging, with mixed opinions on whether the game's acclaimed status is justified or simply due to being many players' first tower defense experience.

Recommended May 13, 2026
Died five times in one level but came back each time with a shiner and a grudge — now my shadow trains without me.
1 found this helpful
Not recommended Jun 1, 2026
I've tried to get into this game several times over the years and I'm finally just going to shelve it completely. It simply has nothing for me. The gameplay is repetitive and boring. The narrative isn't interesting. It puzzles me that it had such high praise. Maybe it was peoples first tower defense game? Either way I'm tired of trying to like it.
Recommended Apr 26, 2026
I love you, Grandpa.
Recommended Apr 10, 2026
Incredible, nostalgic game.
Recommended Mar 24, 2026
Had this in my library forever. Finally got around to playing it and it's great. I definitely underestimated this game, and would recommend to anyone. This is a tower defense with the punch of an action game. Charge Cut feels so good.
Recommended Mar 13, 2026
Awesome game with quirky TD mechanics, thoughtful writing, and a lovely art style which is more readable than one would think.

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