

Infection: Humanity's Last Gasp
Criss Cross Games · 2016 · Strategy, Casual, Board Game
PC
Mixed44% · 18 📉 Recent reviews down 34%
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About Infection: Humanity's Last Gasp
Based on John Gibson's board game, Infection: Humanity's Last Gasp puts you in charge the Department of Plague Control (DPC) field office in New York City. You make the decisions about what parts of the virus to study, which personnel to hire, and what equipment to purchase.
You’ll soon discover you are working with an eccentric group of scientists who don’t always work well together — and one very resourceful lab rat named Marvin. As the casualties increase, so does the stress and mistakes made, as you try to complete your vaccine before time runs out for all of mankind!
Infection: Humanity's Last Gasp uses simple mechanics in a multitude of combinations to create engaging, deep gameplay as you try to eliminate an evolving virus that could spell the end of the human race. While random events from the Status Reports might throw a wrench in your plans (or occasionally help you out), you’ll use the Lab Personnel and Equipment you’ve hired to piece together randomly generated proteins into the different parts of a vaccine, all while managing dwindling funding resources as the Death Toll Track climbs.
Each time that your Containment fails you come one step closer to losing this battle, so make sure that you push everyone to their limits before the infection reaches critical levels.
The game features 14 challenging viruses to cure as well as a custom game mode to play with optional game rules.
You’ll soon discover you are working with an eccentric group of scientists who don’t always work well together — and one very resourceful lab rat named Marvin. As the casualties increase, so does the stress and mistakes made, as you try to complete your vaccine before time runs out for all of mankind!
Infection: Humanity's Last Gasp uses simple mechanics in a multitude of combinations to create engaging, deep gameplay as you try to eliminate an evolving virus that could spell the end of the human race. While random events from the Status Reports might throw a wrench in your plans (or occasionally help you out), you’ll use the Lab Personnel and Equipment you’ve hired to piece together randomly generated proteins into the different parts of a vaccine, all while managing dwindling funding resources as the Death Toll Track climbs.
Each time that your Containment fails you come one step closer to losing this battle, so make sure that you push everyone to their limits before the infection reaches critical levels.
The game features 14 challenging viruses to cure as well as a custom game mode to play with optional game rules.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the game's concept and theme but criticize it heavily for relying too much on RNG rather than skill, making higher difficulties feel unfair and progression feel out of player control. Common complaints include repetitive gameplay that becomes boring quickly, lack of strategic depth, no reset option, and technical issues like broken achievements and unfinished features that the developer appears reluctant to address.
Bad case of RNG just being immensly against you and you having little to no opportunity to do much about it.2 found this helpful
Nice1 found this helpful
Seems like an ok game to start. Then it becomes clear that it is just RNG that determines win or lose, especially on the harder levels. The other thing about this game is - no reset available. Once you are finished you are finished. Nobody is gonna be speed running this. Try something like Plague Inc
Doesn't feel like this game has enough room for skill to solve your problems. It becomes boring quickly, and higher difficulties are not punishing you for mistakes, but instead simply increasing the probability you lose.
This game gets very repetative and gets boring after just 3 games. I wouldn't bother wasting your money on it. I like the theme and concept but the execution is let down my lack of depth and strategy decision making.
This game has a lot of potential, but like most HexWar games is buggy, unfinished and even the achievments don't work. As with most of their games, they always apparently plan on fixing it "sometime" before the armageddon... but when that might actually be, only oracles may foretell... If it was fixed I'd recommend it.
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