

Insomnia: Chapter One
Melon Polygons · June 8, 2026 · Adventure, Psychological Horror, Walking Simulator, First-Person, Story Rich
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Screenshots
About Insomnia: Chapter One
Every story brings you closer to the truth.
And in the end, sleep may be the only escape.
2012 – Arctic Research Station "Persei".You are Ethan Miller, a junior technician stationed at an isolated scientific base in the northern Kara Sea. The routine is strict, as always: maintenance tasks, daily reports, quiet evenings beside humming radiators. Just another standard shift.
The deeper you dig into the station’s recent past, the clearer it becomes: something went wrong long ago and there may be no way back.
Key Features
- Deep, Story-Driven Mystery: Uncover what lies behind the locked doors of a forgotten polar station and what price was paid in the pursuit of progress. Every discovery brings you closer to the truth lurking beneath the ice.
- Atmospheric Psychological Horror: Immersive sound design, flickering lights, and hauntingly realistic visuals draw you into the cold, creeping dread of the Arctic night. The line between reality and madness blurs as the station itself seems to turn against you.
- Exploration-Focused Gameplay: Navigate tangled corridors, find clues, and solve environmental puzzles in a world where your decisions matter. There are no weapons here only your wits. Every choice can shape the story and determine who makes it out alive.
- Meticulous World-Building: From rusted instruments to weathered personal logs, every asset in Insomnia is crafted with attention to detail. Examine journals, notes, and relics of those who came before to piece together the station’s eerie history.
- Fragmented Storytelling: The narrative unfolds organically. Every message, item, and hidden space reveals a new piece of the puzzle drawing you deeper into a mystery that you must interpret. What you see (or think you see) will test your resolve and sanity
Prepare Yourself
You are the last person who might discover what happened to Station Persei and possibly the last who can survive it. But to do so, you’ll have to face not just an unknown terror stalking the empty halls, but the depths of your own fear. Insomnia: Chapter One invites you into a tense, chilling journey through the frozen corridors of a decaying facility where the cold is not the only thing creeping in.Insomnia: Chapter One — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]INSOMNIA: CHAPTER ONE[/h1] I'm quite torn between giving this game a thumbs up or down. The game could be cheaper for the hour long "gameplay" you have in this "demo"... heck, this truly feels like a paid demo. Anothing thing I gotta point out is the HUGE inspiration and maybe even "copycat" of the game "STILL WAKES THE DEEP", which has almost the same beginning then sh!t hits the fan once you get tasked to do something isolated. The atmosphere is cool and there is some creepyness to be had in this game and that it does give you SLIGHTLY, "THE THING" movie vibes. I did not experienced any technical issues no bugs. The game ran fine on my main rig. Also, the ultrawide resolution is well supported too. The voice acting is quite amateurish... wouldn't be surprised if it's A.I. and good thing the subtitles works since they voices overlaps other characters at times. Biggest negative is the game length. This can clearly be completed under an hour and surely faster if you don't mess around or go AFK. And when the game ends, this is where things finaly got interesting... [h1]RECOMMENDATION:[/h1] [b]This is hard to recommend. Paid demo for sure with its very short playtime and…3 found this helpful
Insomnia: Chapter One embraces a familiar horror concept and gives it an effective setting: a lonely Arctic research station cut off from civilization. Taking place in 2012, the story follows Ethan Miller, a young technician assigned to investigate why the Persei station has gone silent. From the moment he arrives, it becomes clear that something is terribly wrong. The station's empty halls, malfunctioning systems, and lingering signs of a sudden disappearance immediately establish an uneasy atmosphere. Developed by Melon Polygons and published by MonkeyFactory Media, the game presents itself as the beginning of an episodic horror saga, and much of its appeal comes from the promise of uncovering a larger mystery over time. Rather than relying on excessive jump scares, the game focuses on psychological tension. The developers make good use of environmental storytelling, allowing players to piece together events through exploration and observation. Every corridor feels deliberately designed to reinforce isolation, with the Arctic backdrop adding another layer of discomfort. The sense of being trapped in a hostile environment is constant, and the game succeeds in making players quest…1 found this helpful
I loved this game. The ambiance, the creepy AF music, the FEELING of being stalked and yet completely alone, all mixed into a great little game. The best part for me, however, was the wonderful note at the end of the credits. All I will say is to the creator: keep creating and holding your friends close. I am buying copies for the gamers in my life and I will be waiting for Chapter 2.
This game was completely unfocused and unneedingly trash. the horror was just fine but the gameplay was utter trash.
it's a good game ! pretty short
Great little eerie walking sim. Recommend Russian audio with subtitles.
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