

Keep On Winning!
Onu Games · 2026 · Casual, Point & Click, Incremental, 2D, Pixel Graphics
PC
Very Positive90% · 51
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About Keep On Winning!
Keep On Winning! is a playful send-up of incremental games and games of chance.The idea is simple: press the button, and you either win or lose.
The catch? Your odds of losing are just 1 in 1,000,000.Will you chase the longest winning streak and climb among the best players in the world, or earn your place in legend by being one of the rare few to lose?The game was made by a solo developer, with help from a pixel artist and a composer/sound designer.No generative AI was used in the game.To keep the competition fair, the draw, leaderboard, and achievement unlocks are all handled on a remote server, making every score fully authoritative.Moreover, users of auto-clickers will be automatically removed from the leaderboard.Good luck! Or bad luck...
The catch? Your odds of losing are just 1 in 1,000,000.Will you chase the longest winning streak and climb among the best players in the world, or earn your place in legend by being one of the rare few to lose?The game was made by a solo developer, with help from a pixel artist and a composer/sound designer.No generative AI was used in the game.To keep the competition fair, the draw, leaderboard, and achievement unlocks are all handled on a remote server, making every score fully authoritative.Moreover, users of auto-clickers will be automatically removed from the leaderboard.Good luck! Or bad luck...
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Tried to play this game as it's a clicker and I saw the promotion for undercards which tempted me even more to try this.. it was unbelievably boring I couldn't bring myself to keep trying. Sorry to be blunt.3 found this helpful
Very simple game yet the journey is rich. It makes the traveler realize how big numbers really are. It is an opposition to overloaded games that hunt the player's attention. Simple stimuli enable the right amount of tension to keep the relation going for thought between no thought in emptiness and in thought in stress overload. Each failed loss is a success, each time the boulder descends is an occasion to go again. There is no goal in this game if not to learn being content of one's owning, the slow build of existing. It lacks the rich environment that enables a player to make its own quests so it does not work as a game in the sense of adventures but as a stimulating activity. PS: I find the button's lighting, persepctive and dimensions awkward and breaking the immersion. If the casing is oblique, the top of the button could not look in the same perspective when up and when down.2 found this helpful
J'adore je fais que de gagner !!2 found this helpful
The troll is prefect! Very cosy and brainless game... No bug, no performance issue, at least on the Steam Deck!1 found this helpful
number go up
"And on the peak of gambling certainty, with all percentages in his favour finally, Alexander wept, for there was low chances of a loss to excite him in the first place, to conquer. Truly, the ABSOLUTE of GAMBA..." - chillvibesfish, re-phrasing a quote in a silly way (hi undercards folk!)
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