

Knight King Assassin
Niko Kivilahti · 2018 · Casual, Indie, Minimalist, Puzzle, Logic
PC
7 user reviews100% · 7 📉 Recent reviews down 85%
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About Knight King Assassin
Knight King Assassin is a minimal puzzle game inspired by rock-paper-scissors and chess. Your objective is to clear the board from all the symbols by moving them while taking into account their place in the hierarchy.
KNIGHT
Defeats Assassin but is defeated by King. Moves horizontally and vertically.
KING
Defeats Knight but is defeated by Assassin. Moves horizontally, vertically and diagonally.
ASSASSIN
Defeats King but is defeated by Knight. Moves only diagonally.
DEATH
Knight, King and Assassin symbols have their designated Death symbols.
Destroys itself and the designated symbol. Immovable.
+ More symbols that are introduced later as the game goes on.
+ Minimalist style.
+ 30 Levels.
KNIGHTDefeats Assassin but is defeated by King. Moves horizontally and vertically.
KINGDefeats Knight but is defeated by Assassin. Moves horizontally, vertically and diagonally.
ASSASSINDefeats King but is defeated by Knight. Moves only diagonally.
DEATHKnight, King and Assassin symbols have their designated Death symbols.
Destroys itself and the designated symbol. Immovable.
+ More symbols that are introduced later as the game goes on.
+ Minimalist style.
+ 30 Levels.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Short puzzle game with an interessing concept. Maybe too short.7 found this helpful
the game is fine2 found this helpful
Not bad
Nowhere did I see any mention of the R-key being needed to reset a level if you get stuck. Am I missing something? Is it documented somewhere? I think it needs to be made more obvious.
................why
Clever, relaxed puzzle game. 1-2 hours of content. At $1 it's a steal. You play stone-paper-scissors and the goal is to clear the board. The pieces can travel only one square per move, and the possible directions are limited per stone type. There's a few special pieces which self destruct when touched by a specific type of piece and take that piece with them. Other special pieces are introduced later on, but those are only used to reduce the complexity of larger puzzles.
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