

Lizards VS Humans
Ioannis Papadopoulos · January 1, 2026 · Action, 3D Fighter, Action-Adventure, Beat 'em up, Shooter
Lizards VS Humans is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Lizards VS Humans price
Lizards VS Humans is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Lizards VS Humans
Lizards VS Humans is a class-based sci-fi multiplayer FPS where you choose between humanity's armored marines or alien reptilian warriors battling across exotic sci-fi environments. Each faction brings distinct playstyles and weaponry, from high-tech marine armor to biotech lizard gear, creating asymmetrical combat that rewards mastering your side's unique strengths.
A multiplayer FPS Sci-Fi game set in an alternate reality where reptilian beings battle humans for control of Earth. Features unique species-specific abilities, diverse weapon systems, and tactical gameplay.
Lizards VS Humans — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP, Online co-op
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Has potential. What needs some work: Audio footsteps need toned back and directional audio. Domination is fun, but need more than 1 route to A B and C. Hit boxes on characters need widened slightly as it feels like bullets only hit the center vertical points of the body. Would be awesome to experience a true 32v32 match. Will come back and play with more updates.4 found this helpful
Man, how do I rate this. It's rough, but I had fun. Buggy but the UE5 assets look good. I liked the idea of it, it has a lot of potential. I'm going to keep it in my library and check back in on it every so often. If the Dev keeps working on it, I could see myself supporting this for the long haul. It's far from a Destiny 2 or Warframe, but for some reason I really like it and hope it continues to develop into a fully fleshed out game. Some things that need immediate work. 1. Key mapping and accurate functionality. I don't like using a game controller. I'm a mouse/keyboard guy. 2. Overlays for menus and such overlap when joining into a match. 3. Movement is muddy and feel punishing, not smooth and fluid. 4. First Person needs to be more accurate when looking down the scope 5. It's way to easy to die, 3 or 4 well placed shots take you out as a human but those lizards are tough except in the head. 6. AI isn't quite sharp enough. I got around the lizards and took a control point but it took the AI players and enemies a long time to see that I had done an end run and needed support from my team and to be attacked from the Lizards. I have no issues with small developers using asset…3 found this helpful
This was really bad. I was attempting to play the game on "regular" and I couldnt get a kill for the longest time. As soon as I saw an enemy I was dead. It was stupid hard to the point it wasn't fun at all. Cool concept though2 found this helpful
Lizards VS Humans is a surprisingly ambitious free multiplayer shooter, and I really liked how ridiculous the premise is without completely losing sight of the gameplay. I get to choose between human soldiers and reptilian warriors in a sci fi war across planets, stations and futuristic cities. The whole setup feels like a strange mixture of classic science fiction and alien fantasy, and that gave the game a personality almost immediately. The combat is built around class based shooting with the two sides having their own abilities and weapons. Humans rely on high tech equipment and power armor, while the lizard side gets more unusual biological technology and plasma edged weapons. I enjoyed the difference because choosing a faction actually changes the way I approach a fight. The game is fast paced enough that I have to keep moving and reacting rather than simply holding one position. The maps are another part I enjoyed. There are frozen areas, abandoned space stations, deserts and futuristic city environments, which gives the battles some visual variety. I liked having different kinds of spaces to move through because the open areas make long range firefights possible while tig…
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