

Luna Abyss
Kwalee Labs · 2026 · Action, FPS, Bullet Hell, Action-Adventure, Story Rich
PC
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About Luna Abyss
You are a prisoner sentenced to explore a derelict megastructure that sprawls deep beneath the surface of the mimic moon Luna. You are tasked with recovering forgotten technology from within the Abyss and the lost colony it consumed. Every move you make will be overseen by your artificial prison guard named Aylin.These centuries-old ruins are alive with maddening echoes, insinuating secrets of the once prosperous city of Greymont and its terrible fate. The Scourge. The tenets of the All-Father. The choir of the Collective. The voices of the Abyss call to you; they whisper strange missives...

"Don’t be afraid, little wanderer. You need only go deeper, the better to be seen by us. The slumbering silent one breathes deep and waits. All we need is the key. All we need is you."
Uncover the mysteries of the mimic moon, and the abyss within its depths. Come face to face with remnants of the colony’s downfall & discover your role within this doomed world. Learn all the secrets the abyss has to offer.
Sprint, jump & dash your way through this brutalist alien megastructure. Experience fluid first-person platforming as you travel through Luna & the depths of the abyss.
Face corrupted souls & twisted cosmic horrors of Luna Abyss with weapon in hand. Master your tools, adjust on the fly and survive in a bullet hell.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Megastructure, eldritch horror, existentialist, bullet hell, grated zest of Doom, and a pinch of gender. It's sick, play it.2 found this helpful
"I KNOW WHO I AM! I'M A CHICK PILOTING A WARDEN THAT BECAME ANOTHER CHICK!" *racks shield breaker* "What? I just wanna keep AYLIN in check in case any rawheds come in while im trying to commune with my common law wall head snek wife. We cool." 20/10 Fantastic Game!!!!
The gameplay of this game reminds me of DOOM 2016, but more simplistic and more long-range focused. You can gun swap for some dirty DPS which I like. There is an autoaim feature but I would recommend not to use it. It works great but the game is more fun without it IMO. Also try the highest difficulty first, then go down from there, because I believe the combat is the best part and dulling it down will ruin the game for you. The setting and the world are great, I'm impressed how varied they got it with only a black-red-white color pallet, and the sense of scale is very cool and has impactful moments. However, this sometimes turns into long platforming sections, they can drag a little bit, and the fact that the dash has momentum can lead to some frustrating falls, but it doesn't detract too much for me. Did not care too much for the story or the characters, which is a shame because the voice acting is good. The part I dislike the most is that the playable character is a complete tool, but you'd have to rewrite the entire thing to change that. [spoiler] The biggest complaint I have is that Fawkes explicitly says that they hate everyone back home because they got rid of them,…
Nier fans will be right at home. This is up one of those essential 7/10 weird-sad games that are nonstop beautiful and brilliant, but will also make you annoyed and uncomfortable. The combat feels like just shy of balanced: sometimes way too easy on the hardest settings and the (intense) boss fights challenged me on the easiest Scout difficulty. Apprehensions aside, there's something for-the-books in here.
All the negative criticism I harbour towards this game is that its a bit too short (I'd have enjoyed around 10 hours) and that all the devs got fired as soon as the game launched, which is a travesty. But other than that, what superb visuals, with great lighting and atmospheric effects that give depth to every scene. The music is amazing. The game is fully voice acting and all actors did a pretty solid job. The combat is bullet hell mixed with constantly juggling between your weapons to get rid of various color coded shields. It's simple, perhaps a bit too simple (that doesnt mean its easy, just mechanics wise there isnt much), but it works and its fun. Enemy variety is slightly lacking. The platforming with floaty (thats a good thing) and fluid movement feels great, and there are small corners that hide secrets if you explore a bit. And the story, writing, dialogue and lore are very unique and intriguing, a highlight of the game and beyond that amongst the indie-ish story driven shooters.
I just finished this up today. I'm not sure what to make of it - the story was weird, and some of the characters were genuinely disturbing. I normally enjoy that sort of experience in a game, but this one was a bit much. On the other hand, the enemy battles were fun with a nice variety of enemy types and weaknesses. My advice would be to enjoy this as a shooter and don't try to follow the storyline(s) too closely. 8/10
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