

Machick
DeadPixel · 2024 · Bullet Heaven, Action Roguelike, Bullet Hell, Survival, Action
PC
Very Positive84% · 205
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About Machick

Fight against the highly armed army of anti-magic frogs and restore peace in the forest before it's destroyed! "Machick" is a casual game that offers a unique experience where you are the last hope. Using ancient crafting and materials acquired from the wizardry shop, build amazing magic wands with various effects and powers. During the combat phase, face hordes of enemies, accumulate experience, and choose strategic upgrades to progress further in the challenging journey and gather resources to get even closer to your goal.

- Players shape their journey by constructing their wand with items acquired in the store.- Strategically choose wand components to optimize performance during combat.
- Puzzle challenges that test the player's creativity in crafting magical wands.


- Confront the army of anti-magic toads in epic and challenging battles.
- Employ your newly crafted wands to defeat enemies and advance the storyline.
- Develop unique combat skills as you progress, facing increasingly formidable creatures.


What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]Machick: 8.9h | 100% Achievements (24/24) Completed | Not Recommended[/h1] [i]I came expecting a magical world with magic chickens. I left with 83 crafted wands I've never used, a mute button, and a profound understanding of what "lukewarm" means.[/i] [h1]Achievement Breakdown[/h1] [b]Grindy Achievements:[/b] Yes (~3). [i][u]"Craft 20/50/100 Wands"[/u][/i] are the worst, you'll craft around 10-15 organically, then spam random wands to complete the rest. [b]Missable Achievements:[/b] No. [b]Difficult Achievements:[/b] No. The game is really easy; the 100% is just boring. [h1]What is Machick About?[/h1] [b]Machick[/b] is a [i]Vampire Survivors[/i]-style bullet heaven with a twist: instead of each character having a different weapon, you craft custom wands that change projectile types, damage stats, attack speed, and different buffs. You play as a magic chicken, survive timed waves, collect experience, and look at the screen questioning your life by the time you take into account it's your 6th play and you're doing the same thing over and over. [b]Pros:[/b] - The wand crafting [i]concept[/i] is genuinely neat - It's short enough that the 100% doesn't waste too much of your …2 found this helpful
It is an OK game. Has a few bugs, the audio is sometimes super loud for no reason, the rain sound constantly plays even when salt rain isnt equipped etc. but nothing too major just annoying things. The gameplay itself is pretty decent but after 2-3 rounds (about 30-40 minutes of gameplay) you unlock basically everything and that's it. There are 5 level but I had to force myself to play the last 2 level because at this point it got very repetitive already. Overall I would say it's an ok game and if you lust for more survivor games give it a go but for the price it is just not worth it in my opinion. There are better free survivor games, games with the same polish for 1 euro and games with much more content and overall gameplay for the same price so it is not inherently bad but just not worth the money.
goober
Nice. Definitely better than Vampire Survivors but not as good as The Brotato. Pretty good, tiene un diverse catalogue of items that evolve and have several upgrades. The projectile effects look great, but the menu needs a little Polish. The wand crafting is a great feature but feels inconsequential. Also needing to craft 100 wands is such a dumb achievement but doesn't take TOO long. I'd say it's worth its price.
This is a really competently made little game. If you’re looking for a bite-sized Survivors experience, I totally recommend this. I had fun with it, and finished everything in about 6 hours. You are a magic chicken (ma-chick) with a wand who need to defend their home from the frog scourge. The game brings two things to the table: first, the ability to modify your base attack by customizing your magic wand. This was a clever little system and I enjoyed toying around with it; while in some cases expensive parts = better, there was also room for playstyle customization (eg, I don’t think any of the elements were really inherently superior), and it was really satisfying to lose a run, make an upgrade to the run, and go back in and beat it. The focus on modifying your main attack for progress meant runs really felt in your hands; it also helped mitigate the small array of available weapons. Especially once you hit the 20 minute levels, you’re going to be grabbing every weapon — though personally I liked the trial-and-error of seeing which order I wanted to grab things in, what I wanted to pour levels into versus what can wait, etc. The wand was a neat little system and added a lot to t…
Q
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