

Magnet Block
Isaac Andrews · 2022 · Sokoban, Puzzle, Logic, 3D, Grid-Based Movement
PC
Positive96% · 28
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About Magnet Block
A simple 3d sokoban puzzle game in which you push monopole magnets to solve puzzles and enter the exit teleporter.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Difficulty : ∞/5 (Insane) Global : 5/5 (Perfect) Curator page : [url=https://store.steampowered.com/curator/44695991-Anokturnus/]Anokturnus[/url] I have always thought a puzzle game had 3 ways of reaching the top. Games like Portal or The Talos Principle do not only rely on the puzzle aspect, they offer complete experiences that nail it in every domain. Other games like Supraland or Patrick's Parabox are games that stake everything on originality and the pure fun you are feeling when playing them. Finally, there is one last category, the one I want to talk about. A good puzzle is a puzzle that doesn't reveal itself easily, the "aha moments" can only come from puzzles that cleverly hide their tricks. So it's only natural that the extremely difficult games are pretty much always very appreciated among the puzzle community. Stephen's Sausage Roll, Baba is You, Snakebird, Recursed, Magicube... these games are excellent mainly because they offer very challenging levels and fully exploit their potential. Generally speaking, difficulty in video games does not tell us anything about the games quality. Souls-like and precision platformers can reach unbelievable difficulty spikes, yet tha…41 found this helpful
this puzzle game is beautiful and well designed, the first half is simple, tricky and hard but second half levels are complicated, I don't think it's a bad thing but the difficulty on second half is heavily based on the complexity instead of the concept, so you can expect the game start like baba is you but the second half turned into building a heavy machine if you are looking for something like baba is you which is simple and tricky, this game will be very frustrated for you, especially if you are not good at automaton or something4 found this helpful
one of the best sokobans ive played. Simple rules, clever solutions and ridiculous setups. Highly recommended for those who like a challenge.3 found this helpful
This is a very well designed puzzle game. I've only finished around 60 of the levels so far, but each one has been very satisfying to solve. The rules are very simple and intuitive, and the beginning levels are already nontrivial. It's difficult to make challenging puzzles that have few moving parts and rules. This game has interesting puzzles with only 3 or 4 magnets. I like that some puzzles look impossible at first glance so it really challenges your view on what is even feasible with the given ruleset. Some of the later puzzles look a bit indecipherable though with a lot more magnets. I'm not at that stage where I even know where to start approaching them, but I still have a lot more content to work through before I get to that point. My main wish is some sort of hint system. I think a hint system where there are optional easier versions of the levels that show off edge cases of the ruleset more explicitly would be interesting. EDIT: I managed to finally finish the current levels (107 in total). It was all very doable and felt very rewarding. I really enjoyed the levels where you set up some contraption and do one move to solve the whole thing. After solving, you can see how …3 found this helpful
I'm only through the first quarter of the game but I can vouch that this is an excellent puzzle game. This is a criminally underrated game if you like hard Sokoban. My one suggestion would be to include a few optional insight levels to act as tutorials or hints to make the game more approachable (I expect I will need them looking at later levels!).1 found this helpful
Fun, exciting, surprising, dramatic, challenging, self-aware, varied, all meat no bones and just… beautiful. All at the same time. What a game!1 found this helpful
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