

Mekkablood: Quarry Assault
KRUMB Games · 2025 · Action, Shooter, Boomer Shooter, FPS, 2.5D
PC
Mixed63% · 48 📈 Making a comeback 71%
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Screenshots
About Mekkablood: Quarry Assault
The Year is 2082. You take the role of Bill, a grizzled former trucker turned robojockey. In a world where resources are scarce, Bill owns a mining claim for Fluxiam-7, which is used to provide many of the energy needs for the late 21st century. TorxCorp, who owns a nearby Quarry has it's eye on Bill's claim, and has decided to steal Bill's treasured figurines he keeps on the dash of his mekk, and also kidnapped his girlfriend Beth. With the help of Bill's friend Rusty, it's up to you to take the reigns of Bill's mekk and get those figurines back! Also Beth too if it isn't too much of a hassle.
Mekk Combat
Relive the glory days of the good old days with this first-person mech take on the classic Boomer Shooter gameplay. The in-cockpit view gives the retro 16-bit FPS feel a whole new twist.A Dance of Metal
Moving around in your sluggish Mekk feels surprisingly smooth, Bill has truly mastered the giant robot’s controls like no other. And his weapons pack a punch! Make Swiss cheese of the enemies with bullets from afar or get up-close and personal with your dual saws.Story
Bill is a grizzled, and extremely hairy middle-aged man who doesn’t take shit from anyone. Torxcorp is going to get a 2-ton foot, straight up their ass for trying to take what is his.Secrets
Discover a secret area in each level to get back your limited edition dash figurines, or even more cockpit trash! Spruce up your cockpit and watch them shake & sway along with the action.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
art is lacking soul cause of ai, cool concept though17 found this helpful
Doom + mecha it's an untapped potential that sadly remains untapped. A shame though because the art is fine as heck. The game simply have too many missteps: floaty combat, copy paste rooms, uninterestig enemy, cunfusing level design12 found this helpful
in a few words: it's not enough. the mech doesn't feel heavy at all (it lands from whatever height without a sound!), the options page is just poor (no 4:3 compat, no way to disable texture filtering, really?), there is NO MINIMAP and the HUD has 3 screens showing the same thing? most weapons lack oomph (and shot decals), the quicksaw button is just a swap key, not a quick melee that returns you to your previous weapon after an attack... there's potential, sure, but for now, you're better off playing doom (hell, i'm wondering if this game wouldn't be better off running on the doom engine)4 found this helpful
TD;DR: A cool vibe and fun classic style boomer shooter that feels like it should cost about 8 dollars. Solid but could use a bit of polish. As long as you don't have a hangup about games that make use of generative tools in assisting the asset dev process, you'll like this if you enjoy boomer shooters. More: The art style, from the first moments I saw the initial trailer, is really striking and unlike any game I’ve seen before, and the use of generative tools has clearly allowed the creator to forge an undiluted vision into the game he wanted to make, and I appreciate that purity of that vision. the vision of a SINGLE creator, undiluted by costly collaboration with an unaffordable team for a broke fledgling solo dev. the art style feels vivid and coherent. I already wanted the game, and finding out it uses generative tools made me want to try it even more to see where the state of the art is with those tools. I also love what the game represents – even NON-rich game developers now have the tools to achieve their visions rather than the other REAL option of just not making their game, or it taking an untenable amount of time, or going into debt to create it. Culture and cre…3 found this helpful
Seems cool, menu UI is a little barebones, along with the save system. Gameplay is cool tho, there's an alternate version of each gun in the game, obviously the crazy HUD is the main draw and it is cool and so is adding stuff to it. Some of the mini boss mechs provide a good challenge. Good one liner jokes to kick off each mission like Duke Nukem. The level design and story beats of the game stick to the "quarry assault" thematics closely. Music is pretty solid except for one level where one of the tracks kinda looped weird.1 found this helpful
I saw this on reddit and thought the visual concept was really cool! I will say the "mech" aspect feels kind of pointless with how fast you can turn. Mechs should be really slow in my opinion. I still enjoy the game but it might off put some people looking for something more beefy than fast paced.
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