

Miko Melee
Droyu Games · July 25, 2023 · Souls-like, Difficult, Action, Singleplayer, Swordplay
Buy Miko Melee from Steam at $5.99 — the cheapest of 1 store we compare.
Where to buy Miko Melee — official stores
Miko Melee price by region
Miko Melee costs $3.99 in Georgia (USD), £4.99 in the United Kingdom, €5.89 in Europe (EUR), $5.99 in the United States, CA$7.79 in Canada, A$8.79 in Australia, NZ$8.99 in New Zealand, R$20.49 in Brazil and zł27.50 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.99 | $3.99 | — | 1 | |
| £4.99 | £4.99 | — | 1 | |
| €5.89 | €5.89 | — | 1 | |
| $5.99 | $5.99 | — | 1 | |
| CA$7.79 | CA$7.79 | — | 1 | |
| A$8.79 | A$8.79 | — | 1 | |
| NZ$8.99 | NZ$8.99 | — | 1 | |
| R$20.49 | R$20.49 | — | 1 | |
| zł27.50 | zł27.50 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Miko Melee
Discord: https://discord.gg/W5DEDhrh4z
Miko Melee is a 3D action role-play game.
You will fight against monsters that come to attack your village on an altar.
Observe your enemy's move carefully to decide when to attack and when to guard to achieve victory.
Game Features
- High Paced Combats: This game is composed by many intense sword fights. Players are often required to make decisions and press the right key in a very short amount of time. Different attacks from enemy can be effectively countered by different ways, master them and maximize the chance to win!
- Unique Battle Mechanism : The edge of the alter will damage whoever touched it. A skilled Miko should be able to push enemy to the edge by continuously striking and deflecting attacks from enemy, in which way you can defeat monsters more quickly.

Miko Melee — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Miko Melee is a focused arena fighter built around mastering a single moveset, which players say feels fair and rewarding once you get past the initial learning curve, with good difficulty scaling throughout. However, the game is divisive—some appreciate the strategic depth and smooth combat flow, while others find the core mechanics inconsistently executed, particularly with how enemy knockback interacts with the arena boundaries, and feel the limited gameplay loop becomes repetitive. Most players who dislike it suggest looking at other arena fighters on Steam instead.
Lots of unnecessary hate, the game is a simple arena fighter that gives you one move set like sekiro and has you master and fine tune it yourself. The upgrades are fairly balanced but a bit OP, and the game does a good job at scaling each phase to keep it a challenge throughout.4 found this helpful
The combat feels weird at first but after a couple runs it starts to flow really well. It also feels very fair, when I get hit I know that I messed up. The progression is also well made. I don't feel like I am stuck where I am at. The game also does a good job at becoming harder as you go along without becoming overwhelming.2 found this helpful
While a simple arena fighter with intermittent boss fights seems like a good idea, Miko Melee fails at the execution step. One downside of only having one gameplay element, is that if that element isn't finely tuned and fun, the whole game goes down the tubes. There are definitely better arena fighter on Steam, so I would play one of those instead of this one. https://youtu.be/EX6A5fU2HOw2 found this helpful
I really tried to like this game.... for almost 2 hours I tried to like this game. Here's the problem... it isn't satisfying to play when it works, and it works only sometimes. Let me explain. The game takes place in a small circle with red edge lines. These red edge lines, when touched, are supposed to explode and do damage to you and/or enemies. So you parry attacks which makes the enemy shields (blue circle with the shield icon) go down. Once it is down, the enemies stagger backwards. Ideally, you want to position yourself so they get pushed into the circle. And here's the problem with this. It barely works. The normal enemies (non boss enemies), they fall backwards. But the circle doesn't activate. So.... you're basically parrying to do very little damage, one attack at a time... until magically they do an attack and explode because they are touching the circle.... they THEY GOT PUSHED INTO AND HAVE BEEN TOUCHING THE ENTIRE TIME! Sigh. Anyways. The bosses are literal damage sponges. If the mechanics of the game worked as intended, things would be fine, the circle does some good damage and feels rewarding. But they don't work. And oh, bosses? They kill you in 3 hits tops whe…1 found this helpful
Title: Miko Melee: A Mediocre Brawler That Falls Flat Rating: ★☆☆☆☆ Miko Melee by Droyu Games is a title that initially piqued my interest as a fan of brawler games, but my experience with it left much to be desired. Despite its potential, this game struggles to deliver on its promises and ultimately feels like a missed opportunity. One of the biggest issues with Miko Melee is its lackluster gameplay. While it tries to emulate the fast-paced and action-packed nature of brawlers like Super Smash Bros., it fails to capture the same level of excitement and engagement. The combat mechanics are shallow, and the character movesets lack diversity, resulting in repetitive and monotonous battles. There's a distinct lack of strategy or depth in the combat, making it feel more like button-mashing than a skill-based experience. The level design is another aspect that falls flat. The stages lack creativity and fail to offer interesting or dynamic environments for battles. It feels like a missed opportunity to incorporate interactive elements that could have added depth to the gameplay. Visually, Miko Melee is passable but not exceptional. The graphics are decent, but they lack the polish a…
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