The Last Heroine

The Last Heroine

Marcus Basquaise · 2025 · Action, Adventure, Action-Adventure, Action Roguelike, Souls-like

PC
Mixed47% · 19
This game is free to play. Get it on Steam →

Screenshots

About The Last Heroine

Play the role of a lone warrior as she scours mysterious, hostile ruins in search of the one she must slay: the Guardian of the Ruins. Take on powerful enemies. Learn and master combat mechanics such as dodging, parrying and different types of attack. Explore and collect various weapons and shields in labyrinthine ruins, lost in the middle of the sky. Survive, and find the final arena where your final enemy lies: an absolutely fearsome Boss.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 19, 2026
Turns on game Adjusts settings Loads in Can't walk straight Can't open menu Can't rebind keys Z key is walk forward Find menu Set keys Can't find weapon Find last boss. Punch last boss. Uninstall.
Recommended Apr 3, 2026
The perfect game.
Not recommended Mar 30, 2026
"The Last Heroine" is just a low key asset flip.. the quality of the sometimes mismatched looking assets is suspiciously much higher than the actual game is, and that's a glaring mismatch. Who's going to create a bunch of high quality assets and then phone in the actual game? It doesn't add up... unless you consider how easy it is for anyone, even people unqualified to make games, to get any and all the game assets they want. The game is essentially a kitbash of assets made by other people, poorly assembled by an amateur developer. These projects are usually rushed through Steam Direct as fast as possible, and the lack of professional standards means the end result is something no gamer should waste their time on. This is a laughably bad Unreal engine kitbash with next to no content, no polish, no optimisation... just a handful of plagiarised assets dropped on a basic third person game blueprint from Unity. There's a bit of a castle thing arranged out of the assets that you can run around in and some suit of armour assets to whack with a sword, but the combat is as bad as everything else in this train wreck. So, the game might look better than you'd expect from an amateur pro…
Not recommended Jan 29, 2026
made for an azerty keyboard and doesn't have an option to cap fps while loading everything all at once
Not recommended Nov 17, 2025
I've beaten it and, well, this is definitely one of the games of all time. If we're talking seriously, there's no balance but it's not the biggest issue. Map is procedure generated and sometimes it genereates bossfight entrance in someone's ###, so you can't get in. And the most important part - everything feels meaningless, 'cause you're entering into the bossfight without your gear and there's only a random weapon and defensive thing available. So it makes no difference if you spawn right next to the entrance or not, it only makes a long run to the boss annoying.
Not recommended Oct 15, 2025
not being able to block with just swords feels wrong.. I really wish i could chose my starting eqpt to some degree but i think it's random. I am having an extra hard time with the lock on feature. Sometimes it works and sometimes it unlocks. scrolling between enemies often causes it to unlock so I've opted to just not use it. I like the "bonfires" and the level design is easy to get lost in which is a plus but there aren't many geographic locations that i can use to help me get my bearings. it's kind of like everything feels too similar to distinguish one room from another but this will get polished im sure. being able to walk while healing is HUGE and i love that. i will continue to play and test stuff out. i will say i a enjoying myself but i couldn't recommend this to someone in good faith. i only say this because steam is forcing me to thumbs up or down. i would very much like to see something that says how much damage my weapons do either like a damage indicator on hit or maybe like a +/- dmg when picking up a wep. being able to pick up enemy weapons would be pretty cool since it would give me a reason to go after the knights other than not wanting to get hit.

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