

Mine? Sweeper
KMG · 2024 · Action, Arcade, Puzzle Platformer, 2D, Retro
PC
Mixed65% · 31 📉 Recent reviews down 47%
This game is free to play. Get it on Steam →
Screenshots
About Mine? Sweeper
Game Description
"Avoid the mines, find all the treasures, and clear the stage!"
The primary goal of traditional minesweeper is to locate all the mines on the stage.
This involves distinguishing tiles with mines from those without, and game completion is achieved upon identifying all mine locations.
However, this game's objective is not to find mines.
It's about avoiding mines to discover treasures, and the game is cleared when all treasures are found.
Even if you can discern which tiles are not empty, you cannot know whether they are treasure tiles or mine tiles.
Therefore, you can:
Use items to identify the nature of a tile, or
Deduce from the surrounding numbers of mines and treasures, or
Guess based on the current number of remaining mines and traps, or
Just take a wild guess,
to determine whether a tile is a treasure or a mine.
A large-scale tomb raiding game mode with multiple stages forming one dungeon
In each stage, finding all treasures lets you acquire one piece of equipment.
With each piece of equipment aiding in clearing stages, complete all stages to find the final treasure and clear the dungeon!
A small-scale tomb raiding game mode focusing on clearing a single stage
This game mode involves solving a single stage using deduction alone.
Controller Support
No device other than a mouse is needed to play the game! In fact, using a controller other than a mouse for minesweeper feels awkward.
(Gamepads are not supported.)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
Mine? Sweeper is an unabashed, lazy ripoff of Minecraft (Copyright Microsoft, 1989). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. Putting aside the unethical intellectual, creative and moral bankruptcy of stealing someone else's game concept, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. Mine? Sweeper is considerably worse than Minecraft."Mine? Sweeper" ripoff What do you do in the game? It's minesweeper. The only difference is that Microsoft hasn't taken any legal action (yet), and there's a gimmick around collecting treasure, but this was not the "twist" on someone else's intellectual property that would make gamers lime up around the block to play someone's ripoff of someone else's mouse tutorial game from the 1980s. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn'…1 found this helpful
I'm going to open with the one positive thing I can say about the game: putting a dungeon exploration skin on it is a cute and fun idea. Unfortunately, the rest of what I have to say is going to be negative. This game is extremely frustrating, especially if you are at all familiar with the original version. -You cannot simply uncover the safe tiles. Instead, you have to move the character next to the tile you want to clear and then click it again. The character cannot clear tiles in diagonal, meaning you will have to do some additional moving to clear around even a single mine and frequently, you will not be able to clear a safe tile at all. -When labeling tiles (simple right click, as the original), you first place a question mark and only on the second click you put down a trap label. The question mark is completely unnecessary and the trap labeling is integral to the game, so the order of placing them should at least be reversed. Unlike the OG, where tiles marked as mines are not clickable, you can still make your character accidentally trigger a correctly marked trap. -The numbers enumerating the traps can change -The fact that you need to move your character to clear tiles …1 found this helpful
I love minesweeper and I appreciate that the devs did their twist on the classic game. However, this one is not fun. I can get behind the clunky movement and the no 'right click to delete multiple grids', however, the 'double numbers' to indicate treasure and traps simply do not work together. You don't have enough magnifying glasses and you do end up guessing towards the end of the game, simply hoping that you have enough potions to recover. I think a mining game that places treasures randomly that you need to discover by revealing the map and avoiding traps, that could lead to levels where you have all the treasures before finding all the traps could be more entertaining.
Boring and felt very clunky to play. Maybe I just didn't get it, but it I gave it a shot and it let me down
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