MONSTER SLAYER

MONSTER SLAYER

XX · 2021 · Indie, Action, FPS, Space, Shooter

PC
4 user reviews100% · 4
Best price
$3.99
lowest tracked $1.99
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Standard Edition · Steam
$3.99
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Screenshots

About MONSTER SLAYER

MONSTER SLAYER is a sci-fi style hunting FPS game where you fight extraterrestrial monsters that proliferate on an island on Earth.
The player has come to the island to defeat the "evil aliens" that are multiplying the monsters.

There are three types of bullets in the player's gun, each with their own unique abilities, and you need to use them to your advantage in the fight!

Players can
・Fast movement with boost
・∞ Full recovery (with cooldown)
・Infinite number of bullets
But if you don't make full use of the effects of the bullets and their respective functions, you won't be able to survive against the monsters.
And if you die, you lose everything, so you'll experience sweaty, paper-thin combat!

The language will automatically switch depending on the language setting of your PC.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 24, 2021
MONSTER SLAYER is a janky unity game. There is no pause button, the menus do not pause the enemies around you. Even the escape key, which darkens the screen and freezes you in midair if you were jumping still doesn't pause the enemies. All of the enemies are clearly from an asset store. The gunplay is poor and you can't change ammo types with the 1-2-3 keys on the keyboard, which made me actually think my keyboard was broken for a second, but no, it just isn't a control. The only threatening enemies are the big deathclaws with huge hitboxes and the aliens that fire energy blasts that home in on you, or summon multiple enemies to fight you at once. However; the game actually has an interesting idea behind it. Forcing you to switch ammo types to combo on enemies is a neat idea. The weakest ammo type actually has a use for farming weak enemies and tagging guys with energy; and the SLOW bullets are good at giving you a reprieve, as even though your dash makes you feel like you can move fast enemies can keep up. I was actually impressed that you couldn't increase the minimum damage of your shot to be greater then or equal to the maximum damage. I encountered only one major visual bug.…
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