

Mythic Prelude - Concept Demo
Dmitri Lowell · 2021 · Exploration, Singleplayer, Puzzle Platformer, Fantasy, Action-Adventure
PC
9 user reviews89% · 9
This game is free to play. Get it on Steam →
Screenshots
About Mythic Prelude - Concept Demo
On a night with the sound of rain pelting the roof with the intermittent roars of thunder, Simon Gram awakens in a home that he has never seen that houses furniture larger than practical for a person of normal size, and dangers unknown. All he finds are the journals of Tlaloc, a hero that he had always admired that towered above all. From his slumber, he finds a sword and a talking raven. He must fight to survive the night, and escape the dangers of the mysterious home!
- Fast-paced overhead combat with an intricate bullet-hell style multi-phased boss and two mini-bosses!
- Platforming from an overhead perspective!
- Acquire progression abilities from killing bosses!
- A beautifully orchestrated soundtrack by The Noble Demon!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀11 found this helpful
Lucky me gets to write the first review for Mythic Prelude - Concept Demo. Despite being flagged and published on Steam as a full game instead of a demo (perhaps an error by the developer when publishing), this is definitely just a demo and not a complete game. Mythic Prelude is a template flip from the godawful GameMaker Studio game construction kit. The developer took a template for a 2D top down Zelda style retro pixel brawler, filled out the detail, slapped a few asset flipped sprites and low effort retro pixel backgrounds on, and then dumped it on Steam. GameMaker Studio is a terrible quality "game" construction kit, so it's no surprise that games "made" by copying + pasting templates from it are likewise terrible quality, and there's no exception here. Game construction kits aren't meant to make professional products, they're meant to educate and teach people about some aspects of game making, and to make demos to pass around to friends. Retro pixel "art" was used as a substitute for contemporary PC graphics, usually this is the same root cause as "developers" using game construction kits... they lack the budget/talent to do the job professionally and they compromise.…5 found this helpful
[h1]Before I played Mythic Prelude - Concept Demo, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]1 found this helpful
I genuinely don't know why this doesn't have more plays and reviews. It's a fun zeldalike that stays just long enough to show some cool mechanics, music, art, dialogue, and (most important here) story without overstaying its welcome. Really hopeful for the full version whenever it releases.1 found this helpful
I found this game through a Steam Game Randomizer online and thought it looked chill. Going in to actually play it, I realized it was a little outside my skill depth (Much like games like Undertale, this game requires a certain dexterity that I don't possess) That being said, I loved the concept of this Demo. The overall game this is meant to pull the player into is story-heavy. If you don't like reading, this title wouldn't be for you. But if you do like reading, the writing for this game is interesting. I got about as far as the first genuine save point in this demo (The fight after that is a little rough, and I just couldn't pass it. That doesn't mean it's poorly designed - Actually, it's pretty well designed to the mechanics of the game. You have to dodge and weave through enemies and try to hit the one guy that's actually gunning for you when he comes in, and it'll switch between that and a spinning ghost attack. There's a method to the madness, and I was able to figure out the patterns, I'm just not skilled enough to enact those movements. I do have some criticisms, since this is a demo likely meant to pull in player engagement to get feedback; 1) I'm a player who loves re…1 found this helpful
Игра 'Mythic Prelude - Concept Demo' оставила после себя смешанные, но в целом положительные впечатления. Визуальный стиль, выполненный в пиксель-арте, выглядит достаточно привлекательно и создает атмосферу классических RPG. Музыкальное сопровождение приятное и ненавязчивое, хорошо дополняет происходящее на экране. Геймплейно демо демонстрирует потенциал, но требует доработки. Боевая система ощущается сырой, анимации часто выглядят нешлифованными, а баланс требует внимания. Персонажи, хоть и обладают некоторой харизмой, пока не раскрыты в полной мере. Сама идея сюжета, связанная с мифологией и предсказаниями, кажется интересной и захватывающей, но в рамках короткой демки сложно оценить глубину и проработанность мира. В целом, 'Mythic Prelude - Concept Demo' является многообещающим первым шагом, показывающим потенциал для создания качественной RPG в духе старой школы. Однако, разработчикам предстоит проделать большую работу по доработке механик, шлифовке визуала и углублению сюжета, чтобы превратить 'Mythic Prelude' в запоминающуюся игру. Слежу за развитием проекта с интересом.
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