

Supraland
Supra Games · 2019 · Puzzle Platformer, Exploration, Metroidvania, Adventure, First-Person
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About Supraland
Explore a massive interconnected world filled with clever puzzles and combat, unlocking versatile abilities that constantly surprise you with new uses and combinations. This first-person adventure respects your intelligence and time, delivering creative challenges you've never seen before rather than padding playtime with busywork.
Supraland is a First-Person Metroidvania Puzzle game by David Münnich from Germany. The main sources of inspiration are Zelda, Metroid and Portal.Supraland assumes that you are intelligent and lets you play independently. The story is minimal, gives you an overarching goal to pursue, and then sets you free. Despite child friendly visuals, the game targets experienced players. Playtime: ~12-25h
You explore a large interconnected world in which most ways are at first unpassable until you find new abilities to overcome those obstacles. A cornerstone of Supraland's design was to create abilities that are so versatile, they will keep on surprising you by how many different usages they have. If you combine your abilities, the possibilities become even bigger.

Most of the game is about exploring the sandbox world to track down secrets. Often you will think you are about to get out of bounds and beat the level designer, but right there is a chest waiting for you with a very rewarding upgrade. Supraland respects your lifetime and doesn't bloat the playtime with unlimited no-brainer collectibles.
The deeper you get into the game the more you will be facing creative puzzles you've never seen anywhere before, encouraging you to stop and think about what abilities you have and how you can use them in yet another way. Puzzle types that I already knew from other games were immediately rejected in the design process. And it's important to me that once you understand the idea behind a puzzle, you can pretty much immediately solve it instead of having to go through a cumbersome, frustrating execution.
The fighting mechanics are inspired by old-school, fast-paced shooter games like Unreal, Doom and Quake, encouraging high-speed strafing and jumping while throwing shot after shot at hordes of charging enemies without ever having to worry about weapons reloading.
In the demo you can play the first big section of the game and decide if it's for you. The demo progress continues into the full version; you don't need to play anything twice!DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I do not see how this got a Overwhelmingly Positive score. It was very bland, 5/10 at best.3 found this helpful
It's a good game. I liked the exploration aspect the most, especially how the game world opens up with each upgrade you get. The combat is indeed terrible and I didn't like that sometimes I wasn't sure if I've got everything I need to solve the puzzle. Other than that it's a really cool game.2 found this helpful
The puzzles are easy for the most part, some can be cheesed, but overall enjoyable for the most part. Combat is as advertised not great cause after a point you sorta just destroy everything and the enemies become more annoying than anything. One positive is that it is a great collectathon. After beating the game you get more upgrades that let you search for stuff you might have missed like chests. Overall enjoyable but definitely could use more polish and some minor details. definitely enjoyed going to places that seemed out of bounds 7.7/101 found this helpful
fun and challenging game, still don't have 100%
panďuláci
Highly recommended 10/10
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