

Nauts
Jorge A. García González · 2026 · Bullet Hell, Roguelite, Exploration, Survival, Resource Management
PC
9 user reviews100% · 9
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About Nauts
A NEW SPACE ROGUELITE
Face enemy waves and survive this hostile universe!
Equip yourself and to explore everything within your reach before it's too late.
ARM YOURSELF, CREATE SYNERGIES, DESTROY YOUR ENEMIES
Weapons evolve at your will; discover which ones best suit your playstyle, combine them with mysterious Techs, and harness the most powerful synergies the universe has to offer. The only limit to combinations is your imagination.
WHAT MYSTERIES LIE HIDDEN?
Each game is unique: the setting, waves, and progression are governed by random algorithms. Forge your own path in this open environment and uncover what's happening around you. The ruins of an ancient civilization watch over you: don't meet the same fate as the Ancients.
KEY FEATURES
- Civilization and resource management
- Combat with bullet hell elements
- Frenzied encounters
- Seven different weapon types, each with its own evolution tree and characteristics
- Over 30 Techs that change the gameplay from match to match
- Endless combinations of weapons and Techs
- Unique, entirely original environment and universe
- A hidden story to discover
- Hidden mechanics
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's pretty fun, runs smoothly and I particularly like that the techs have different effects if built in a defensive or offensive system in the ring, although I have yet to discover how to install techs on the planets(apparently possible). I'll have to play more but I like what I've seen so far. You could use improving the English version of the game, caught a few typos, but so far the only major mistake was to use the word "gestor" for the planet manager. All in all, I think for a first game released this is brilliant, keep at it guys!3 found this helpful
"Nauts" hits the nail in the rogue genre, every round feels different. A very good rogue spaceshooter with well made low poly artstyle and a high replayability factor. I really like the concept about a steering a small planet which is a spacecraft and the little characters are so cute. It would be cool if there would be some more lore and npc dialogues in this game. (for example: if the player collected one of the lost nauts, the naut could say something about the story). With its characteristic charme it can be just recommended.2 found this helpful
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