NODE: PROTOCOL

NODE: PROTOCOL

Device · Simulation, Strategy, Singleplayer, Multiplayer, Online Co-Op

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About NODE: PROTOCOL

NODE: PROTOCOL - A full immersive hacking sim based on real exploits and C2 tools. Choose missions or pure free-roam. The world adapts to your every move, and strikes back 

Key gameplay: 

  • Realistic terminal hacking pipeline; research. 95+ commands. More then 70+ authentic exploits including rootkits. 
  • Physics-Driven Hardware - Real-time thermal simulation, power draw, GPU load, noise, and throttling. Overheat mid-hack and your rig literally slows down.
  • Living Trace & Heat System - Every action leaves dual-track logs (network + filesystem). Heat builds, trace speed, LTE burner failover, VPN phone-home risk, and full Fed Raid consequences that strip progress but never end the game.
  • Volatile Economy & Crypto - Real BTC price swings, tainted wallets, multi-tier tumbling, blockchain forensics missions, and on-the-fly mining on compromised servers.
  • 250 Domains,  2,250+ Persistent targets, containing over 2,000 LAN nodes. Every server is real. High variety of OS layers, including vlans and security devices.

Advanced systems: 

  • SIGINT & Phone Warfare - Signal Decoupler app: IMSI catching, SS7 exploits, Pegasus zero-click iPhone chains, MFA interception, evil_twin and live waterfall spectrogram.
  • Cobalt Strike C2 + Postal Delivery - Deploy beacons, run phishing campaigns, and physically deliver BadUSB/Rubber Ducky payloads via courier with customs risk and tracking logs.
  • 5 Ruthless Rival Hackers, reach high trust and they start harassing you - eliminate them permanently or get hunted.
  • Dynamic Botnet & DDoS - Infect servers with bots or automate this with worms, launch city-wide attacks, and manage CSI detection index.

Multiplayer & Social Layer

  • Full Co-op Crew Mode (up to 4 players) — Shared exploits, proxy chains, crew operations (root entire LANs together), real-time MeshLink chat + voice, host-authoritative sync, and crew leaderboards.
  • CTF, e-sports (Wargames) with up to two teams competing for the same target network. Can be played 2vs2, 3vs3, 4vs4. With leaderboards. 3 different matches, Sprint, Standard and Endurance. 
  • Property Empire — Own 15 safehouses with unique bonuses, trace reduction, hash rate boost, EMP shield, raid protection. 

Mission & World Design

Targets real persistent infrastructure with massive variety in outcomes. Missions include;
  • 19 Mission Types, that are repayable with variety in targets and outcome. Hack banks, government agency's, internet providers or shady underground forums.  
  • Every mission triggers real world chaos, rivals react, corporations seek revenge, news spreads, and the entire game adapts. Play both sides of the conflict and watch how it ends. 

Every mission hits real infrastructure.

Every failure leaves a trace.

Every success makes you the most wanted Neural Operator alive.

------

“Uplink was the beginning. This is the endgame.”

NODE: PROTOCOL — game info

Platforms
Windows, Linux / SteamOS
Player modes
Single-player, Online PvP, Online co-op, LAN
PC Game Pass
Not included
More games like this:Linux games

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