

Orbital Racer
Paweł Dywelski · 2017 · Racing, Simulation, Indie, Flight, Space
PC
Mixed64% · 28 📉 Recent reviews down 40%
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About Orbital Racer
In space no one can hear you drift...Orbital Racer is a single-player racing simulator set in space. It combines the freedom of movement of 6DOF space simulators with the thrills of racing.
The game offers two distinct game modes:
ACTION
This mode is all about fast, satisfying gameplay. Just jump into the cockpit and use your speed and available powerups, including explosive missiles and mines to beat your opponents.
SIMULATION
This mode puts much more emphasis on realism. All ships behave according to Newtonian laws of physics with plausible thruster forces. This makes flying much more challenging but also uniquely satisfying as you'll be sliding sideways at the limits of controls most of the time.
Other main features of the game:
- fully customizable controls
- 8 distinct locations, all based on real places in our Solar System
- a total of 24 tracks
- a full, playable flight school for Simulation mode.
- 3 different ship models, each with additional 3 variants
- a challenging yet flexible AI
- custimizable races
- a compelling career mode

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
sucha shame2 found this helpful
https://youtu.be/o5rrV-s7V5w Impressive space flight model feels great to pilot but the void of space makes for rather poor level design.1 found this helpful
I liked this game a lot, but the campaign gets corrupted if you exit from the program mid-race, not great after several hours of time invested.....
I raced, it was orbital, it does what the game says it is I guess
Felt a little too repetitive, and the boost being so powerful, makes it feel like you are nerfing yourself if you buy any upgrade other than that one, to maximize your chances of rolling it again, ends up making the game also feel quite easy. Rating: 23/32
Now this is pod racing! This game is fun, but I do have to temper the expectations: the game has bit of jank. For instance, the list of bugs: 1. You sometimes do not get your powerups 2. The mouse is not captured in the screen of the game, so if you are playing windowed or have multiple monitors, your mouse will/may click outside of the game application. Activating the powerups can only be activated via mouse controls if you are keyboard+mouse. 3. The tutorial talks about various powerups, but all you will get are the missiles or nothing. The enemy ships will have full access to all powerups. 4. If an enemy ship right next to you has missiles, you cannot dodge or decoy out of it. It is cool just to drive around in space. There is a career mode where you can get certain bonuses depending on how well you do in your career. Or you can just have a singular race separate from the career campaign. Nonetheless, there could be improvements: 1. Add more variation to the maps. Given that we are in space, most of it is just darkness; given that there are only a few maps, the maps could have the various artifacts found in space. 2. Allow more mapping to the keyboard. All I do on the keyboard …
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