

Outcast 1.1
Fresh3D · 2014 · Adventure, Action, Classic, Third Person, Open World
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About Outcast 1.1
Explore a massive alien world as a Navy SEAL mistaken for a messiah, fighting intelligent enemies and unraveling a sci-fi mystery across 20+ hours of non-linear adventure. This 1999 cult classic pioneered free-roaming 3D gameplay with voxel rendering and now runs beautifully on modern PCs with a revamped engine, higher resolution visuals, and full controller support.
Outcast was one of the first 3d games to offer:
- non-linear gameplay,
- free-roaming environments,
- combats against clever reactive AI,
- excellent voice acting,
- symphonic music,
- 20+ hours of highly engrossing adventure.
Outcast has been critically acclaimed to the point it has reach some cult status among many PC gamers. Today, we have the opportunity to bring this fantastic game for the first time to the Steam community.
About this version
Outcast 1.1 has been recompiled from the original source code and improved to run smoothly on today's computers.The main improvements compared to the original version are: multithreaded voxel renderer for higher performances, software bilinear filtering on polygonal meshes, part of the HUD redesigned to match higher resolutions, new high-resolution sky paintings, new launcher, native support of xbox gamepad, user-friendly controller configuration, a lot of bugs fixed and improved stability.
Story
In 2007, the U.S. government successfully sends a probe to an alien world in a parallel universe. As the probe is transmitting video images of the world, an alien life form discovers the probe and damages it, causing a disruptive backlash of energy to form a black hole threatening Earth. Former U.S. Navy SEAL Cutter Slade is given the job of escorting three scientists (William Kauffmann, Anthony Xue and Marion Wolfe) on a mission to this alien world to recover the probe and stop the threat. Arriving in this alien world, Cutter is separated from the other scientists and is hailed by the natives as their messiah, the Ulukai.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Great game from 1999. Even today it holds up. Recommend.
Absolutely outstanding and magical journey, with a top notch soundtrack. I still can't believe they were able to pull off something like that with 1999 hardware. Back when I was a kid I only played it a bit, and boy am I glad I decided to pick it up again years later. That being said, I'd advise to save regularly, and keep copies of your saved games. Outcast is prone to bug out sometimes, so your mileage may vary - I fortunately only stumbled upon a single semi softlock, which I was able to escape fairly easily. With the game of such scope and ambition, packed with many optional quests to do, I can definitely let it slide.
A real hidden gem.
Outcast 1.1 is a genuinely remarkable piece of gaming history — the open world of Adelpha feels alive in a way that still holds up, with NPCs running their own daily routines, a rich orchestral soundtrack recorded by the Moscow Symphony Orchestra, and a story full of charm and unexpected depth. The voxel engine gives the environments an organic, almost painterly quality that no polygon game of the era could match. That said, go in with realistic expectations: the controls are clunky by modern standards, there's no quest marker or map to speak of, and I did encounter a handful of graphical glitches and save-related bugs that required me to be diligent about saving often. If you can make peace with its age and quirks, what you get in return is one of the most immersive and atmospheric worlds ever built in a video game. For the price, it's an easy recommendation — just know you're signing up for a classic, not a polished remaster.
I admit, I've never beaten this game as a kid. But as an adult, it feels like a treat to come back to it. It's rough and outdated, but it still plays well. It's slow pace compared to stuff nowadays, but that's sorta part of the charm of older games. In an age where a lot of modern games will hold you hand, this is nice to come back to that'll have you actually read and keep in mind of stuff to come back to.
It's hard to give a fair review of this title. This game had been a favorite of mine as a kid. I'll do my best to assess it without bias and fanboying too hard. I'll start with the bad: It's dated, undoubtedly. Looks old (It used to look great for it's time, and this is probably the nostalgia speaking but I think it still looks great), The voice acting is old(there are only a few actors for way too many characters, the recording quality isn't the best, but the acting isn't that bad), The animations are old. The combat is a bit horrible in the beginning. Enemies are massive bullet sponges. you'd think 500 rounds is a lot, until you encounter your first pack of dogs and used up 200 on 5 enemies. This gets better once you upgaded your weaponsand progressed some quests. I suggest not engaging when you don't have to early on. But is it worth a play? Absolutely. This is an advnture rpg at it's core, and it's main two focus are the exploration and the dialogue. It's is a cartoonish simple story, but a well written one. It is two-fold: You are a soldier, who's sent to another world to get a mcguffin to save Earth. And in Adelpha you are the chosen one, that has to recover 5 mcguf…
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