

Pinheads Bowling VR
Midnight Studios, Inc. · 2016 · Early Access, Casual, Simulation, Sports, Action
PC
5 user reviews20% · 5
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About Pinheads Bowling VR
We’ve all dealt with pinheads. They are everywhere and you have to be polite to them. I mean, I don’t want to sound like a jerk. I know they mean well…at least most of them. They know not just what pinheads they can be. How nice would it be to be able to throw bowling balls at them. Well, here is your chance! And its legal! You can throw bowling balls at these pinheads all day long. Some of them will even like it. Not only the pinheads at the end of the lane, but also the rest of the pinheads taking up space. As long as you are playing this game, you’ll never have to be polite to any pinhead you see. That is our promise to you.
Pinheads Bowling VR is a fun fun fun new way to play the classic game of bowling with animated pins that react as you bowl. The game is built on a hyper-realistic physics simulation, so whether you like to put spin on the ball and curve it in for a strike or throw straight down the lane, you will feel like you are bowling at a real bowling alley. That is…if real bowling alleys were filled with living bowling pins. Watch the bowling pins get slammed by the ball and then watch them enjoy their off-hours by unlocking new activities for them as you play the game.
• One of the most-realistic bowling simulations ever created (seriously...up until the point that the pins start animating...that part hasn't been tried irl)
• Play in Room-Scale, Standing, or Sitting VR modes
• Play with your friends with up to four players (with or without the headset)
• Animated pins to challenge the player and react in fun and funny ways
• Coming Soon: Add life to the bowling alley as you unlock new activities for pins who are off-duty (in full version of game at completion of Early Release period)
• Coming Soon: Unlock cool new bowling balls (from in-game store)
• Coming Soon: Unlock new pin sets and pin costumes (from in-game store)
• Coming Soon: Download new bowling alleys with entirely new themes (from Steam)
Pinheads Bowling VR is a fun fun fun new way to play the classic game of bowling with animated pins that react as you bowl. The game is built on a hyper-realistic physics simulation, so whether you like to put spin on the ball and curve it in for a strike or throw straight down the lane, you will feel like you are bowling at a real bowling alley. That is…if real bowling alleys were filled with living bowling pins. Watch the bowling pins get slammed by the ball and then watch them enjoy their off-hours by unlocking new activities for them as you play the game.
• One of the most-realistic bowling simulations ever created (seriously...up until the point that the pins start animating...that part hasn't been tried irl)
• Play in Room-Scale, Standing, or Sitting VR modes
• Play with your friends with up to four players (with or without the headset)
• Animated pins to challenge the player and react in fun and funny ways
• Coming Soon: Add life to the bowling alley as you unlock new activities for pins who are off-duty (in full version of game at completion of Early Release period)
• Coming Soon: Unlock cool new bowling balls (from in-game store)
• Coming Soon: Unlock new pin sets and pin costumes (from in-game store)
• Coming Soon: Download new bowling alleys with entirely new themes (from Steam)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
THIS GAME IS ABANDONWARE DO NOT BUY IT!9 found this helpful
I'm using the rift/ touch, with two sensors. Upon firing the game up it seems like it's well suited for the touch controllers. The play area looks cool and interesting. I noticed some performance issues which shortned my play experience with it (motion sickness). I'm running on a gtx 970, I7 4790k, Most games run well on my system but at lower settings so this could be due to lower system specs but my gut says that it's just an early access optimization aspect. About half my shots would go up in the air and flop down onto the lane without much momentum. I suspect this is due to some kinks with performance they're working on. When my shots did register as expected it was really cool. I could see myself playing this alot when it is more fluid. One critique I would like to offer up is that it is mentioned this game is suited for room scale/ standing/ sitting experiences but currently I think it is only suited for room scale. Perhaps they are adding ways to accommodate the other play styles? Personally I think that is really cool to aim for because I'm on the rift and while I have some mobility in my room, until I get my third sensor, I like being able to warp around as needed.…6 found this helpful
I understand its an early release but the game is glitchy and laggy even with a I7 - 6700k and GTX 1070 Strix.2 found this helpful
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