

Pixel Survivor - Pixel Up!
Panda Indie Studio · 2023 · Action, Action Roguelike, Bullet Hell, Pixel Graphics, Roguelite
PC
Mostly Positive79% · 24 📉 Recent reviews down 60%
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Screenshots
About Pixel Survivor - Pixel Up!
Feedback is well appreciated, as I intend to GROW the game over time and add a ton of content and emergent behaviors!
70+ Powerups, 20+ Enemy kinds, some with special behaviors.
Featuring emergent behaviors and build strategies like:
- Full Core builds;
- Giant Agglomerates;
- Full shields build;
- Full magnetic builds;
- Full aiming builds;
- Full directional builds;
- Experiment and create hybrids to see what works best for you;
Pixel Survivor is a hypnotic pixel-based survivor rogue-lite, where you build your contraption by picking up pixel pieces while firing tons of bullets and dodging swarms of enemies.
During the game, you individually pick and place each new pixel, by moving your malformed creature into it! Each new pixel has a special power and can help you survive the relentless waves of enemies!
Some blocks are offensive, others are defensive! Some will simply help you define the structure of your abomination!
After growing a certain amount, you'll be able to get new abilities, and then all over again in an addicting never-ending cycle!
How much will you survive?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
FAR too easy. I lasted for almost 80 minutes on my second run. I understand it's in early access and as a result, my review may change at a later time to reflect that. But honestly? The game just isn't hard. It gets to the point that it becomes boring because of how easy it is.3 found this helpful
VS for those that are sensitive to bright colors for extended periods of time. https://steamcommunity.com/groups/indieretrogamers1 found this helpful
As I like minimalist games, this starts fun, as the small pixel must at first just survive and collect other pixels to form a mobile fortress, while leveling up to make the structure increasingly stronger. Each time a certain size is reached the view zooms out, which means a less cramped space to move but also more enemies incoming. Some pixels just lock on the nearest enemy, others shoot depending on the direction the player moves. The issue is that it isn't challenging at all. So much so that I ultimately gave up out of boredom, standing still and letting enemies dismantle the fortress - and it still took several minutes. I could say it's a case of waiting for updates to make the game more varied and challenging, but it's been abandoned a few weeks after the initial release, making it unworthy even of its low price.
The mechanics of this game are cool, I like being able to add little pixels to my character only to see them DESTROYED because I got too large. Looking forward to the full version!
3.5* out of 5* The game in its current state really feels like a gamejam game. It's not bad, its pretty fun, but is pretty simple and short. It can entertain you for 15-30 minutes at the time, but not for very long. Imo it lacks a soundtrack, the tutorial is.. ok and it lacks native linux build. However, it works well with Proton and is fun for a few minutes. It's also really cheap, which is a plus. You wont go wrong buying it, but dont expect any epic, long gameplay. More like a quick game when youre really bored and dont know what else to play.
- cloud save not work - FPS lower than 20 after 1h - boring color and upgrade - nothing new from "pixel galaxy", a game in 2015
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