Red Town

Red Town

Dari1168 · 2020 · Adventure, Indie, Gore, Horror, Action

PC
Mixed59% · 17 📉 Recent reviews down 50%
Best price
$0.99
lowest tracked $0.49
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$0.99
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Screenshots

About Red Town

Welcome to Red Town!
This village have been absent for many years on maps. But Red Town isn't abandoned! You can meet kind and hospitable people there who will be glad to help tourists and show the right way, if need. The villagers built the big hotel by themselves for tourists to make comfortable spending time there, especially in the night...

2000th year: the fact of villager's starving was established. The government considered the location of village as economical unprofitable. Was decided to move last villagers to nearest town Mesaville. Also the government ordered to hide all mentions about town's existence...

2001st year: the group of four workers and one scientist arrived in village for exploring of terrain. According to unverified source there's some abandoned coal mine near Red Town (this source also show us that this mine was closed in 1991). In the last contact with group we understood that there is people who refused to help us to find the mine.
The signal with group was lost in several days after arriving in Red Town.

2002nd year: You as a traveler accidentally found Red Town. The night is coming, so You need to find a hotel(better to find also last villagers) and to get a rest before continuing your travelling.
Be sure that locals will be glad to help You!

Features:


- Dismal atmosphere of abandonment and void are never leave you, even in dangerous situations. Visual part of game is made in black and white style with red hue. This feature lets you feel total hopelessness of Red Town.
- Atmospheric music is always with you. Every location, every situation has unique musical accompaniment, which will help you to understand deeply what is happening.
- You have no right to make mistake. Meetings with villagers of Red Town can be fatal, if you go in wrong way.
- You haven't any hints. Nobody will help you in village exploring.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Nov 15, 2020
Terrible art style, terrible bugs, what else can I say? It's a game for a dollar so it's not that great.
2 found this helpful
Not recommended Jun 14, 2020
So much could be done with an art style like this. Unfortunately this game is void of things to do outside of a couple random papers to read.
2 found this helpful
Not recommended Jun 18, 2026
For 99 cents, it's okay, but the game sucks
Recommended Feb 8, 2026
Simple and straight forward horror game I like that classic paper interaction thing!
Not recommended Dec 9, 2025
English translation is a headache to read through, except for during the cutscenes. Those cutscenes were pretty charming. The combat is pretty wonked out though, mostly because of the collision detection and the nerfed-as-hell melee. The visuals were alright, but I did find myself getting a little confused at times because of how dark it is in some pretty crucial areas. The gameplay doesn't go much beyond that standard 2010s indie-walking-sim loop, but this is made in FPSC. I heart managed to race once, but only about once. I think I'll keep to free titles for my future FPSC spelunking, from now on.
Not recommended Dec 31, 2022
This was almost a recommendation. I really did dig the art style. It had a single vision of what it wanted to look like and they achieved that effectively. But that's where most of the positives end. The story is very muddled, and the English translation is woeful, to the point where it's difficult to understand what the hell it's trying to relay to you. The level design is pretty so-so. Nothing deal-breaking as they at least provided some variety by adding in indoor areas, towns, and underground mines; Puzzles are almost entirely revolving around finding keys while you hide from monsters. And the rest are find X to move on (which might as well be a key). Also of note is the fact that each level seemed to take an awful long time to load when you consider how basic everything is. All of this would have resulted in a fairly tepid, middle of the road recommendation from me. But then it moved into the final phase and the bugs come pouring out. It all starts when you get a weapon and are expected to shoot things. I had a bug then where my weapon model and ALL enemies became invisible. I solved that through exiting the game and rebooting. Then the game did mad stuff like when…

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