Repel The Rifts

Repel The Rifts

RefinedBearGames · November 24, 2025 · Tower Defense, Roguelike, Mechs, Sci-fi, Tactical

Buy Repel The Rifts from Eneba at $2.16 — the cheapest of 13 stores we compare.

PC
Very Positive85% · 3667playing now
Best price 63 Great deal
$2.16-72%
lowest tracked $2.05
Eneba Buy at Eneba

Prices last checked

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Where to buy Repel The Rifts — official stores

IndieGala Store
IndieGala Store
Standard Edition · Steam
-41%
$7.69
$12.99
Buy
GamersGate
GamersGate
Standard Edition · Steam
-37%
$8.18
$12.99
Buy
Steam
Steam
Standard Edition · Steam
-35%
$8.44
$12.99
Buy
AllYouPlay
AllYouPlay
Standard Edition · Ubisoft Connect
-30%
$9.09
$12.99
Buy
GreenManGaming
Standard Edition · Steam
-15%
$11.04
$12.99
Buy
GamesPlanet US
GamesPlanet US
Standard Edition · Steam
-10%
$11.69
$12.99
Buy
Fanatical
Standard Edition · Steam
$12.99
Buy

Cheapest Repel The Rifts keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$2.16
Buy
Playsum
Playsum
Standard Edition · Steam
-41%
$7.68
$12.99
Buy
Driffle INC
Standard Edition · Steam
$7.88
Buy
eTail.Market
eTail.Market
Standard Edition · Steam
-33%
$8.64
$12.99
Buy
JoyBuggy
JoyBuggy
Standard Edition · Steam
-30%
$9.03
$12.99
Buy
Loaded
Standard Edition · Steam
-34%
$9.59
$14.59
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.

Repel The Rifts price by region

Repel The Rifts costs £1.77 in the United Kingdom, €1.90 in Europe (EUR), $2.16 in the United States, zł10.95 in Poland, CA$16.99 in Canada, A$18.95 in Australia and R$41.01 in Brazil right now.

Cheapest Repel The Rifts offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £1.77 −84% £10.99 £1.77 3
Europe (EUR) €1.90 −72% €6.76 €1.90 17
United Statesyour region $2.16 −72% $7.69 $2.16 13
Poland zł10.95 — zł10.95 2
Canada CA$16.99 CA$16.99 — 1
Australia A$18.95 A$18.95 — 1
Brazil R$41.01 — R$41.01 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Repel The Rifts

Repel the Rifts is a roguelite tower defense game set on an alien world. As a Commander of a mining expedition gone awry, you must defend against relentless waves of inter-dimensional creatures emerging from mysterious rifts. Survive the nights, survey further into the unknown and track down the source of these rifts.

Key Features

  • Survey the Unknown
Survey the unknown to expand the map. Different towers can benefit from different geography, so choose carefully Commander!
  • Upgrade your Towers
Purchase tower upgrades from a market that strengthen your towers and can even grant new effects. Discover different combinations and strategies every expedition!
  • Discover alien Artifacts
Collect powerful artifacts to augment your defense. Finding the right combinations can take your defenses to the next level!
  • Commander Selection
Choose from different commanders, each with their own three starting towers, abilities and passive. Each offers their own play style and strategy. Master them all!
  • Challenge your defense in Endless Mode
Survive 25 nights and enter Endless mode, testing the limits of your defenses! 

Repel The Rifts — game info

Platforms
Windows, Linux / SteamOS
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the game's appealing visual style and appreciate the variety of well-designed heroes that enable different strategies, with some enjoying solid replayability on harder difficulties. However, common complaints center on excessive RNG dependence that can frustrate progression, limited meaningful tower diversity due to the dominant strategy of stacking a single tower type with all buffs, and a general sense that upgrade choices and decision-making feel constrained, leading some players to feel disengaged despite the game's initial promise.

Recommended Aug 15, 2026
This is a great little game, I've really enjoyed it. Only complain is that the highest difficulty level isn't hard enough for people who have played a lot of games in the genre so the game is sorely lacking an Ascension style difficulty ladder to keep the challenge going. Once you've got some tech tree points you'll win 100% of the time on max difficulty without much challenge. I know there are the custom game options which is a nice start but I'd recommend formally making an ascension/heat/whatever you want to call it system to keep players interested in chasing a challenge. That would really really be huge for this style of game and should be in there for 1.0.
1 found this helpful
Recommended Sep 5, 2026
This is everything I want in a tower defense game with modern quality of life (QoL) enhancements in play. To be honest, this is easily my favorite TD game out right now. What's not to love (except the BS tech tree - which I think... hope... is in active improvement. It's not designed in a way that I appreciate or want to use, but maybe i'm a weirdo - who knows). Anyways - this game rocks. The commanders rock. The towers rock. The gameplay loop rocks. I can't say anything bad about it (except the bs tech tree) - and truly, I only have glowing awesome things to say about it :) HARD TO PUT DOWN!!!! :) AMAZING replay value. The first and second runs of the game will feel overwhelming (as any stats heavy card-style roguelite does), but by playthrough #3 I WAS ROLLING.
Recommended Aug 28, 2026
Really fun TD game, but feels incomplete. All around worth taking a look but not a ton of depth to it
Recommended Aug 23, 2026
Kind of like Nordhold, and whatever games inspired that. If this game nails the meta-progression, strategic choices, and roguelike randomness, it might turn out to be better.
Not recommended Aug 17, 2026
I like the idea, the concept is very good, but it doesnt play out quite well, especially considering the set price. It's still Early Access, so I'll definitely come back for the release and revaluate. Some examples are: 1. selecting random tiles makes it interesting and roguelikey, but you only select a handful of times, and in the first half tiles is where your towers are placed (no point splitting ur towers at the last pieces), and there isnt much of a variety anyway. 2. there are mechanics for cold, curse, armor reduction various debuffs and some combos, but... you cant really combo them unless you get lucky and you've already placed the needed towers, since you cant sell and place completely new towers to match the new strategy, meaning all those possibilities are almost always just not used. 3. same for the tower types, the concept motivates you to combine towers and try stuff, but the reality just gets you spamming strong towers, because the combinations depend on RNG, meaning you lose 10 win 1. To be consistent, you go spamming strong towers.
Recommended Aug 17, 2026
A fun little tower defense game. ATM it's good for a couple of hours, but becomes rather repetitive after some games. I hope that leaving EA will add more variety.

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