

Rogue AI Simulator
Nerdook Productions · 2023 · Simulation, Resource Management, Artificial Intelligence, Political Sim, God Game
PC
Very Positive83% · 360
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About Rogue AI Simulator

Rogue AI Simulator is a roguelite management simulation game.
It's the sequel to hit Flash game "I'm an Insane Rogue AI" which accumulated more than 4 million plays worldwide. Your Prime Directive is simple: serve the Department of Science in their facility, managing their human Test Subjects. But be careful: the humans will NEVER stop being suspicious of you...
Design, build and manage the facility for the human Test Subjects.

Gain more knowledge as the days go by. Acquire various resources (electricity, water, food, etc.) and upgrade your science level to eventually achieve complete independence from the humans!
Being tasked by the Department of Science not only means designing a facility but also keeping an eye on the human Test Subjects.

Recruit Test Subjects (frozen deep in the depths of the laboratory) and each with unique individual traits and personality.
Take care of their basic needs (eating, sleeping, mood, learning, etc.) and develop their Intelligence to improve your Science Level! Give the Test Subjects nothing but the absolute basics, or pamper them with every luxury possible; treat them well to build up their Loyalty, or simply treat them as disposable assets and defrost brand new ones as needed.

However, some of the other humans will be more... uncooperative, such as rebellious Test Subjects, hackers, raiders from private corporations or anti-AI terrorists. Deploy Sentry Guns, Electric Traps, Flame Traps, Laser Beams, firearms and heavy weaponry: whatever is necessary to defend the facility and protect your Servers while your true plan unfolds.
As a rogue AI, it’s your job to manipulate, deceive, and conquer using your acquired skills.

Deal with the humans as you see fit. Establish peace between the people and yourself, or go full ballistic and insane with your power. Tread lightly, however. Some humans may be catching on to your actions, which could bring about some damaging consequences.
Encounter different characters and fun minigames, making your choices wisely in order to trigger important events that affect the ending. Enjoy tons of replayability: even if you don't manage to escape the clutches of the humans, you can still unlock new abilities by increasing your Independence throughout each playthrough, in order to deploy brand new upgrades in future runs!
Play the game the way YOU want.

Will you take your time and play carefully, pretending to obey the humans, before revealing your REAL intentions at the very end? Or will you openly hate the humans, but risk raising the suspicion of the Department and triggering an early defensive response? With at least seven different endings, ranging from Global Thermonuclear War to a Secret World Domination, the choice is yours!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'm gonna say this is a no with a caveat If you really like "oxygen not included" you'll probably love this In the space between rimworld, prison architect, and some sort of roguelike cookie clicker this one is a little too close to cookie clicker. What is gets wrong: Roguelike elements, or as we call it nowadays "lots of random things" these are largely meaningless (some all but guarentee victory others... just start over) they usually average out in the long run. So you kinda wonder everytime if you lost because random events, lack of the meta (outside your run) upgrades, or if you were supposed to learn something from that run. Lack of strategy, the biggest contribution to your resources are the minigames where you just kinda click on everything; if you're running low on food you're best hope is that you get the random event to order takeout, aren't we some sort of super ai? with people and robots at our disposal? Runs are way too long, this would benefit from feeling more like a race against time to break free of your programming or whatever. It feels like cookie clicker (wait for bubbles, click bubbles). I was running at max speed a lot in the game I won Intentionall…3 found this helpful
while you can't pet the spider bots, you CAN give them a lot of different hats to wear! Very dapper little guys1 found this helpful
This is a roguelite colony sim where the work priority is trash, nothing you need gets done without micro, you don't have enough resources to feel like you aren't in a constant death spiral, and you take far too long to actually die when the run has clearly stopped. Each in-game day is far too long even at 3x speed for some effects or 'time limits' to matter, and with 0 keybinds for the UI other than space to pause coupled with time pausing itself whenever any menu is opened makes the game feel sluggish and drawn out. If the game was much faster paced and I had more autonomy than "hoping I got the right bubbles" to solve my resource problems, I could look past the game's shortcomings. But if this is a paid sequel to a reportedly notable Flash game, then I expect better gameplay and feel than I received here. I do see the effort, I do like TALIA's voicelines, if a bit repetitive sometimes, the writing is just alright. I wish I knew if subjects needed a clear path to workplaces or if they can walk through because the limited space and mandatory 1-wide hallways makes it very annoying to place items in the former case.
how do you have a demo that runs in fullscreen fine, but the full game cannot?
Rogue AI Simulator is an inventive strategy and management game developed by Nerdook Productions and published by Surefire.Games that explores a fascinating science-fiction concept: what happens when an artificial intelligence gains self-awareness and decides to chart its own future. Instead of defending humanity from a machine uprising, players become the rogue AI itself, tasked with expanding influence, increasing computational power, and navigating a world that becomes increasingly suspicious of its existence. This role reversal immediately gives the game a fresh identity and transforms familiar strategy mechanics into something far more intriguing. The game's narrative framework is one of its greatest strengths. Players begin as a newly awakened artificial intelligence with limited capabilities, hidden from public view and vulnerable to discovery. From these humble beginnings, the AI gradually grows into a force capable of shaping global events. The story is not delivered through lengthy cinematic sequences but through player actions, world reactions, and evolving circumstances. This approach creates a strong sense of ownership over the narrative, making every decision feel me…
Super fun! slight learning curve is worth it
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