

ROGUE HANDS!
渡叶工作室 · 2025 · Anime, Pixel Graphics, Indie, 2D, RPG
PC
2 user reviews100% · 2
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About ROGUE HANDS!
-Localization is mechanically translated and then personally corrected, and the translation may not be accurateAt some point, you woke up in an empty space surrounded by strange spatial disturbances. You can't remember why you're here, but fortunately, you still remember your name. Subconsciously, you thought you came here with a very important thing to do, but you have forgotten what to do.Just when you were at a loss, a young girl with white hair quietly walked up to you and warmly saidThis is a Roguelike game with equipment construction and character development as its core.A little bit of action element rogue+survivor mode refers to a more selective space in the early stages of construction.Shop to purchase items that enhance abilitiesThere are also three basic options for upgradingSpecial room eventsSo, use your hands, pick up the guy, break into the strange world, and quell the chaos here!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players acknowledge this is an early-stage game with considerable potential, praising the responsive developer and foundation for growth, but the current build suffers from incomplete polish across graphics, audio, and gameplay systems. Common complaints include inconsistent visual quality, missing sound design and music variety, lack of tutorial or control documentation, and repetitive environmental assets, though many feel these issues are understandable for a solo project in active development.
My Playthrough: https://youtu.be/-L91Xc6LWn0 Overall : 3/10 An alpha build, bad, but with potential. Many areas are in dire need of improvement. Graphics: 3/10 • The NPC profile sprite is too good and clashes with the rest of the game. • Player and monster sprites are okay. • The repeating tilemap and trees feel cheap. • ALL monsters have no shadows, not even the bosses. Audio: 3/10 • Many missing bgm and sound effects. • After Meili finishes talking to the player, there’s no bgm until entering the house. • No sound effect when jumping. • Every area uses the same looping bgm with no variation. Gameplay: 3/10 • No controller setup or tutorial. I had to press random keys to figure out that F = interact and I = inventory. I still don’t know how to use potions properly, I just open the inventory and right-click on them. • The story has no direction. At first, the game tells me I’m some kind of divine dragon god. Then I equip a basic sword and start whacking slimes? Okay, maybe I'll become a god later, but there's no follow-up on the story at all. • I have no idea what the game’s objective is. I just go left and right, survive for a few minutes, and loot. • Slimes have attack hitbox…2 found this helpful
Dev is responsive and fixes things upon letting them know when something needs attention. Game isnt perfect but as a solo dev working on this gem, there is alot to come. Well worth it to wait for updates and watch Rogue Hands grow even more.
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