RollingBall: Unlimited World

RollingBall: Unlimited World

PotatoIndustries · April 10, 2018 · Indie

Buy RollingBall: Unlimited World from Steam at $0.99 — the cheapest of 1 store we compare.

PC
Mostly Negative21% · 58 📉 Recent reviews down 7%
Best price
$0.99
lowest tracked $0.49
Steam Buy at Steam

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Where to buy RollingBall: Unlimited World — official stores

Steam
Steam
Standard Edition · Steam
$0.99
Buy

RollingBall: Unlimited World price by region

RollingBall: Unlimited World costs £0.79 in the United Kingdom, $0.90 in Georgia (USD), $0.99 in the United States, €0.99 in Europe (EUR), CA$1.19 in Canada, NZ$1.29 in New Zealand, R$2.29 in Brazil and zł3.59 in Poland right now.

Cheapest RollingBall: Unlimited World offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.79 £0.79 — 1
Georgia (USD) $0.90 $0.90 — 1
United Statesyour region $0.99 $0.99 — 1
Europe (EUR) €0.99 €0.99 — 1
Canada CA$1.19 CA$1.19 — 1
New Zealand NZ$1.29 NZ$1.29 — 1
Brazil R$2.29 R$2.29 — 1
Poland zł3.59 zł3.59 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About RollingBall: Unlimited World

And again you get into the world of a rolling ball. Only this time the level is just one, and it's unlimited. Easy control and insanely exciting passing obstacles with a rolling ball. Go around and jump over obstacles using only a mouse. RollingBall: Unlimited World will let you relax and rest.

RollingBall: Unlimited World — game info

Platforms
Windows
Steam Deck
Verified
Player modes
Single-player
PC Game Pass
Not included
More games like this:Steam Deck verified games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

RollingBall: Unlimited World receives overwhelmingly negative feedback from players, who criticize its broken controls, invisible obstacles, and fundamental design issues that make it feel unfinished. The game's achievement system is particularly problematic, requiring confusing workarounds like idling and waiting after exiting to menus rather than functioning organically during gameplay. Players strongly advise against purchasing this title, describing it as a rough prototype not worth the asking price.

Not recommended Sep 11, 2022
1/10! This game is so bad! Basically impossible to unlock all achievements. Not worth buying, save your penny's.
5 found this helpful
Not recommended Dec 19, 2024
Followed the achievement directions and received 0/1500 at first. Played another two times for all of them.
3 found this helpful
Not recommended Apr 14, 2026
Terrible. I don't like having to go into discussions to see why something isn't working, especially for an achievement printer. Attempt 1 I learned it's impossible to organically survive more than 5 seconds, attempt 2 I learned that you have to idle it, and then wait after exiting to main menu while it prints the spam. So idling something 3 separate times because the maker couldn't even get an achievement printer game right... wow.
Not recommended Jan 16, 2026
RollingBall: Unlimited World is a minimalist arcade title developed and published by PotatoIndustries that centers its entire experience on a single, endlessly looping mechanic: guiding a rolling sphere through an infinite stream of obstacles. On paper, the concept is immediately understandable and deliberately stripped down, promising a reflex-driven challenge that anyone can grasp within seconds. In practice, the game’s simplicity becomes both its defining trait and its greatest limitation, shaping an experience that feels more like a rough prototype than a fully realized arcade challenge. The core gameplay loop is extremely straightforward. The ball moves forward automatically, and the player’s only responsibilities are steering left or right and jumping to avoid oncoming barriers. There are no complex systems to learn, no branching paths, and no secondary mechanics layered on top of the movement. This immediacy makes the game accessible to virtually anyone, but it also means that engagement hinges entirely on how responsive and fair the controls feel. Unfortunately, the execution struggles to consistently deliver that sense of precision, which undermines the skill-based appeal…
Not recommended Oct 22, 2024
game which could be made in a day not worth paying for
Not recommended Feb 5, 2024
This game is certified garbage!!! Dont spend your money on it! Controls dont work, invisible obstacles, just everything in it is bad.

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