

RollingBall: Unlimited World
PotatoIndustries · 2018 · Indie
PC
Negative18% · 11 📉 Recent reviews down 7%
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Screenshots
About RollingBall: Unlimited World
Welcome to the unlimited world of rolling ball!
This game will surprise with a sudden arrangement of obstacles and a variety of difficulties, this is exactly what you do not want to tear yourself away from.
Managing the ball to the right or left by moving the mouse or using the left key (LMB) to jump, you have to go around and shy away from all sorts of barriers and parapets, which will develop the reaction and attention.
Good luck in the game!
This game will surprise with a sudden arrangement of obstacles and a variety of difficulties, this is exactly what you do not want to tear yourself away from.
Managing the ball to the right or left by moving the mouse or using the left key (LMB) to jump, you have to go around and shy away from all sorts of barriers and parapets, which will develop the reaction and attention.
Good luck in the game!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
1/10! This game is so bad! Basically impossible to unlock all achievements. Not worth buying, save your penny's.5 found this helpful
Followed the achievement directions and received 0/1500 at first. Played another two times for all of them.3 found this helpful
Terrible. I don't like having to go into discussions to see why something isn't working, especially for an achievement printer. Attempt 1 I learned it's impossible to organically survive more than 5 seconds, attempt 2 I learned that you have to idle it, and then wait after exiting to main menu while it prints the spam. So idling something 3 separate times because the maker couldn't even get an achievement printer game right... wow.
RollingBall: Unlimited World is a minimalist arcade title developed and published by PotatoIndustries that centers its entire experience on a single, endlessly looping mechanic: guiding a rolling sphere through an infinite stream of obstacles. On paper, the concept is immediately understandable and deliberately stripped down, promising a reflex-driven challenge that anyone can grasp within seconds. In practice, the game’s simplicity becomes both its defining trait and its greatest limitation, shaping an experience that feels more like a rough prototype than a fully realized arcade challenge. The core gameplay loop is extremely straightforward. The ball moves forward automatically, and the player’s only responsibilities are steering left or right and jumping to avoid oncoming barriers. There are no complex systems to learn, no branching paths, and no secondary mechanics layered on top of the movement. This immediacy makes the game accessible to virtually anyone, but it also means that engagement hinges entirely on how responsive and fair the controls feel. Unfortunately, the execution struggles to consistently deliver that sense of precision, which undermines the skill-based appeal…
game which could be made in a day not worth paying for
This game is certified garbage!!! Dont spend your money on it! Controls dont work, invisible obstacles, just everything in it is bad.
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