Savage Vessels

Savage Vessels

KPas · 2020 · Action, Indie, Space, Top-Down Shooter, Roguelike

PC
Positive81% · 42
Best price
$12.99
lowest tracked $1.29
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Steam
Steam
Standard Edition · Steam
$12.99
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About Savage Vessels

Savage Vessels is a rogue-like top-down shooter with pixel-art, physics and hard survival.

Within fields of asteroids and fragmented freighters you scavenge and fight against drone vessels while a strange void surrounds you making your escape difficult.

You are a scavenger fortunate enough to have managed to acquire an automated carrier and a one-man destroyer. Without warning your ragtag fleet dropped out of hyperspace into this threatening region where somehow it is merging with real space. Apparently a freak accident occurred. A freighter fleet, traversing hyperspace, has been disassembled by a mysterious force and then rematerialized in real space merging with asteroids. The attendant drone vessels survived this incident but are out of control. Seemingly they are still following their primary directive, protection of the property of their owner: the Taiko Mining Corporation.

In order to escape you must triangulate your location repeatedly. It is rather simple: leave the carrier, check navpoints, land again and move on. But the drones will not let you. So by necessity arm yourself against them by scavenging and crafting materials.

Savage Vessels is a spiritual successor to Teleglitch. The levels consist of handmade regions which are procedurally combined and populated with enemies and items. Your view is obstructed and your ears constantly alert you to danger. You must deal with permadeath and some levels can be unlocked as entry levels as headstarts into each run.

Features

  • top-down pixel-art
  • dynamic field of view
  • 10 levels, handmade regions, procedurally combined
  • crafting weapons, devices and consumables - all makeshift
  • inertia + collision, based on pixel shapes
  • sound with striking Doppler shift
  • hard + permadeath + fair

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 27, 2026
I love teleglitch and this game takes that football and runs with it. Its a shame this game doesn't get more attention than it has.
Recommended Jun 13, 2026
I really want to like this game. So, this is a weak recommend, since a lot of time and love went into it and I had different expectations. The core mechanics are there, but it just feels unnecessary hard and linear. I think it would be great if it had an exploring / open mode, where one could explore rather safe areas of space collect initial loot and get familiar and then explore harder areas, if desired or hard from the start. Managed to beat the first level a few times, but I immediately die in the second level. The database feature is nice, but there is not a single sentence for the different unlocked entries, just the name and classification (enemy, hazard, boss). Feels a bit too empty.
Recommended Mar 7, 2026
this game rocks honestly
Recommended Jul 14, 2025
nice time for the most part, but I wish there was a bit more, I'm not the kind of player to have fun in the game by putting restrictions on myself but if you are you'll be able to get a lot more them me.
Recommended May 20, 2025
Enjoyable wee game, the checkpoint system is pretty wonderful, which balances the difficulty. Just a few shots from an enemy can nearly kill your ship so it rewards methodical play. I got the game pretty cheap on a sale but I would be willing to pay up to £6 if I were to buy this again. It took around 5-6 hours to complete.
Recommended Feb 10, 2025
It's fun and It's like Teleglitch. Well made technically with the single game design/engine design fault of moving debris being able to warp the dark matter, possibly causing a sudden shift in the space to swallow you. I know the dark space deforms around the level via some algorithm, maybe it could swallow far enough debris and gradually adjust the shape instead.

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