Slime Alchemist

Slime Alchemist

Yorblesnoot · 2023 · Card Battler, Tactical RPG, Turn-Based Tactics, Roguelite, Card Game

PC
4 user reviews100% · 4
Best price
$9.99
lowest tracked $4.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$9.99
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Screenshots

About Slime Alchemist

Slime Alchemist combines roguelike deckbuilding and turn-based tactics with open-ended exploration, dynamic turn order, and enemy card crafting to create a unique strategic mix.

Features:

  • Set the pace of battle. The cards you play determine when enemies will act. Choose your cards wisely to unleash powerful combos on your foes.
  • Explore a procedurally generated world. Explore freely to refine your deck and gain powerful passives; but tread carefully, as each step makes your enemies stronger.
  • Build your deck from the techniques of vanquished foes. Every enemy drops its unique deck of cards on death; combine and sacrifice them to create your own hybrid fighting style.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Dec 27, 2023
[b][i]A mix of roguelike, open world adventure and turn-based strategy with card battles.[/i][/b] Gameplay: https://youtu.be/olEYTNrrp9Y Explore a large, procedurally generated world with five biomes, a variety of enemies and bosses. As you progress, we collect loot and craft cards from it for our battle deck. + Cute creatures. + Large open world. + Simple mouse control. + 3 difficulty levels. + Unique map creation system. + Replay value/random generation makes each run unique. [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
7 found this helpful
Recommended Oct 6, 2023
So I want to give a short initial review that I will update as the game expands: So far, I am loving the game. It's an excellent little roguelike deckbuilder with fun ideas and great execution. I am surprised how polished the game is so early in early access. The game's style is cute, and the gameplay is compelling. It will eventually need more varied content to be infinitely replayable, and there will need to be balancing. Even on easy, for a veteran roguelike deckbuilder player, I find the boss battles to be extremely difficult, while the rest are very easy. The game is in an excellent position to expand into one of the better games in the genre on Steam. All it needs is time and resources. Until then, the game is definitely a recommended buy, but the hours you will probably put into it will initially be limited due to the need for more content and wrinkles added to the game loop. You can really see the potential, and buying it now will help it reach that potential.
3 found this helpful
Recommended Oct 11, 2023
Nothing can beat the simple pleasure of summoning an army of goons and watching them wipe away the board.
2 found this helpful
Recommended Sep 28, 2023
Been having a bit of fun with Slime Alchemist over the last few days. I love the artwork, the generated levels and environments are great, and I also really like the crafting system. The UI and QoL needs a bit more polish and some more variety would be good but it's still in EA. Slime Alchemist is a fun turn-based tactical with cards featuring exploration between battles. Needs more polish & variety but still in Early Access - I expect it to be fantastic at full release. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
2 found this helpful
Recommended Sep 30, 2023
Game definitely has legs, and I can't wait to see where those legs take it. The crafting system is pretty unique and forces you to prioritize and make choices, and I could see some really cool play styles emerging, even with the current arsenal of cards available. Play smart! I stepped it down to normal difficulty for my first play through, and I was still cutting it close on HP at the end.
1 found this helpful
Recommended Feb 28, 2024
I like Slime Alchemist. It's an enjoyable rogue-like deck-builder that brings with it a fairly unique take on combat and card crafting. Combat involves moving around a square grid and playing cards you've drawn to take actions. Every move you make and card you play increases the stamina of all the other enemy slimes on the field. Once an enemies stamina fills up enough, it can move and take an action of its own. You must be strategic with your actions if you hope to make it far in this game. Defeating a slime drops you the hat it was wearing. These hats dictate what abilities the enemy can use during combat. And anytime you're outside of combat you can use these hats you've collected to craft and add new cards into your deck. The cards you can craft are based off of the abilities of the base hat you use when crafting. As you play through the game you'll have to balance what cards you try to craft and how many hats you sacrifice in order to get the cards that you want. What I don't like about the game is its tutorial is a little rough to get through. Some of it's text requires specific actions and if the actions are not done then its text remains on the screen and can block som…

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