Space Tales

Space Tales

Saigon Dragon Studios · March 13, 2026 · RTS, Strategy, Real Time Tactics, Base Building, PvE

Buy Space Tales from Steam at $8.99 — the cheapest of 2 stores we compare.

PC
Positive80% · 461playing now
Best price 55 All-time low
$8.99-40%
$14.99⭐ lowest tracked
Steam Buy at Steam

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Where to buy Space Tales — official stores

Steam
Steam
Standard Edition · Steam
-40%
$8.99
$14.99
Buy

Cheapest Space Tales keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$13.60
Buy

Space Tales price by region

Space Tales costs €8.87 in Europe (EUR) and $8.99 in the United States right now.

Cheapest Space Tales offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Europe (EUR) €8.87 −40% €8.87 €11.99 2
United Statesyour region $8.99 −40% $8.99 $13.60 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Space Tales

Space Tales is a story-driven sci-fi real-time strategy game where humanity’s expansion into the stars has awakened threats far beyond its control.You play as Xander Falcon, a young commander thrown into the role of hero after his father’s death. Under the banner of the I.P.E., humanity’s Inter-Planetary Expansion army, you will build colonies on hostile alien worlds, command retro-futuristic forces, and uncover the dark truth behind a war that is bigger than anyone wants to admit.

Every mission pushes you to think fast and plan ahead. Expand your base with the HUB system, manage limited resources, secure power lines, and fortify your colony before the next wave hits.Scout ahead, position your units, protect your base, and react quickly when the battlefield changes. The best commanders read the threat, adapt their plan, and seize the advantage.If you love RTS games where choice matters, Space Tales gives you plenty to master: resource management, base expansion, unit control, defensive planning, and tactical adaptation.


In Early Access, you will face two enemy factions with very different combat styles.The Nexera strike with alien aggression, overwhelming your defenses with organic threats and dangerous creatures. The Kill Bots bring relentless mechanized pressure, forcing you to rethink your layouts, unit choices, and timing.What works against one faction may fail completely against the other.The full version is planned to expand the campaign with additional missions, side content, more maps, and a third enemy faction that will add deeper tactical choices and new ways to approach every battle.


Face massive alien bosses, bring them down, and turn their power against your enemies. Once captured, these towering creatures become part of your army, giving you new ways to break enemy lines, defend your colony, and change the course of battle.

Space Tales blends tactical warfare with a character-driven sci-fi story where personal loyalty, propaganda, imperial ambition, and cosmic horror collide.As Xander fights alongside Vespera, a sharp mission coordinator, and Desmond, a loyal recruit, each mission uncovers new questions about humanity’s place among the stars. Each battle draws them deeper into the mystery, revealing more about the war, their allies, and the future they are fighting for.

The Early Access version gives players a solid first chapter of the campaign, with all core gameplay systems already playable.
  • 8 story missions introducing the main cast, the central villain, and the foundations of the universe
  • 8 survival maps built for replayable high-intensity challenges
  • 2 enemy factions with distinct tactical behaviors
  • Modular HUB-based base building
  • Resource management, unit control, research, and upgrades
  • Alien boss encounters that can be defeated and captured
  • Full access to the game’s core units and mechanics through campaign progression

Space Tales will continue to grow throughout Early Access with new campaign content, new supported languages, balance updates, quality-of-life improvements, and community-driven refinements.The full version is planned to expand the campaign with additional missions, side content, more maps, and a third enemy faction designed to push your tactics even further.Your Early Access save files are planned to carry over through normal updates, so your progress will not be lost when the full version arrives.
If you enjoy building under pressure, defending messy frontlines, solving tactical problems, and slowly turning a fragile colony into a war machine, Space Tales is built for you.The galaxy is hostile. Your resources are limited. Your enemies do not fight fair. This is Space Tales!

Space Tales — game info

Platforms
Windows
Steam Deck
Unsupported
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 23, 2026
The game so far is fun, the gameplay is fun, I like the UI they created for unit groups abilities and their upgrades. I dislike the game art style, but I think the gameplay is worth it. The worst part about the game so far is the sound overall, the character voice lines are so repetitive and annoying, the music always the same on loop and it is annoying. I play with music disabled, otherwise the game so far is great
4 found this helpful
Recommended Sep 4, 2026
Short and sweet. Definitely a good value for money if you like RTS, and a solid base for a potential Space Tales 2. The plus: the units and their movements were fun, the enemies diverse, and the research trees offer a lot of variability. Except in the last mission, the game definitely rewards micromanagement more over base management, which was fine by me. The lab system to capture monsters is really interesting. The minus: It definitely has its share of weird dialog mistakes, but it's not too distracting given the game's style. The lab feature feels like an experimentation more than a full-baked feature. I wish more monsters were available for taming.
2 found this helpful
Not recommended Aug 28, 2026
Not a good game, art is ok, story is just filler, but gameplay... Gameplay is crap, someone designed he campaign to be as anoying as posible just to squeeze as many hours as they can from they very short missions, i could have finished this in 3 hours or less if this wasnt designed this way, idc if campaign is short or long i just care that i can enjoy it, and i didnt enjoy this
2 found this helpful
Recommended Sep 3, 2026
great style mutually exclusive upgrades for units varied enemies cool base building with hubs
1 found this helpful
Recommended Aug 27, 2026
This game was a surprising hit with me. I was expecting a niche little indie rts; but I got something with a good level of polish and fun level designs. While I was a little frustrated at first with the controls, they have a full remapping system so it was easily remedied; but other than that no complaints. I've been really enjoying the challenge the levels give where you have to think differently in each one. Maybe a bit more instruction for niche things like the summoning of heroes or that you dont need power for miners would be good. (I figured both out on my own over after going 5 missions in XD)
1 found this helpful
Recommended Sep 10, 2026
A raygun-gothic asymmetrical RTS game. The game has a very strong pulp space-opera stylization, including raygun-gothic technology, hypersaturated colors, goofy looking aliens and comic-book speech bubbles. This is underscored by synthetizer music score. There is no voice acting in cutscenes, but units have a few voiced barks, that are appropriately campy. Mechanically, the game is an asymerical or PvE RTS with base building. The base contains upgradable buildings and connected network of hubs, which can be converted to defensive buildings. Map area covered by hubs is a resource that unlocks higher tech level, forcing player to expand. Units are diverse and complement each other. Their set is limited, but each has its use. They can be upgraded with new abilities between campaign missions, similar to Starcraft 2. A novel ability is to capture a mini-boss alien megafauna in missions and gain them as a summonable hero units. Overall the gameplay is fun and has a nice flow. The campaign follows the stylization as a campy space opera, but instead of being played as a comedy, it goes to some dark places, including cosmic horror. The story is a bit predictable, but that is expect…

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