

Standable: Full Body Estimation
Standable · 2023 · Indie, Utilities, VR, Software, 6DOF
PC
Mostly Positive80% · 1,569
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About Standable: Full Body Estimation
✦ AI summary
Standable Full Body Estimation uses your VR headset's tracking data to estimate 11-point full body motion, letting you achieve natural full-body tracking without expensive additional hardware. It works standalone or fills gaps in existing trackers, supports laying down in any direction, and integrates seamlessly with SteamVR apps.
Standable Full Body Estimation is a method of estimating points of your body that are not currently tracked by 3-point tracking solutions or other FBT tracking devices. Using the continuous positional data from any VR headset / HMD, Standable FBE can emulate the general movement of an 11-point tracking solution.
For technical support and to connect with the community, join the Official Standable Discord!
Key Features
- Quick Calibration: Spend less time setting up and more time immersed in VR.
- Advanced Tracking: Estimates 8 additional points to mimic a full 11-point tracking system.
- Natural Leg Movement: Seamlessly integrates with 3-point tracking (or more with mixed tracking!) for fluid body motion.
- Versatile Poses: Lay down in any direction (stomach, back, sides) and transition smoothly between standing and laying positions.
- Enhanced Elbow Estimation: Improved elbow angles for natural arm movements.
- SteamVR Compatibility: Works with any SteamVR app supporting full body tracking.
Slick User Interface
Personalize your Standable experience with a fresh and intuitive UI.- Pose Adjustment Sliders: Fine-tune your sit/lay poses.
- Hip Movement Control: Adjustable hip sway and counterbalance.
- Dynamic Tracker Management: Enable/disable trackers on the fly.
Advanced Estimation Options
- Seat Estimation: Automatically blend into a seated pose on various surfaces.
- Advanced Chest Estimation: Dynamic chest movement based on hand proximity.
Mixed Tracking
Combine Standable with real FBT devices for the best of both worlds.- Fill in the Gaps: Use Standable to fill in tracking gaps where hardware trackers are absent.
- Fallback Triggers: Smoothly transition between FBT and Standable when trackers get occluded or run out of battery.
- Tracker Data Smoothing: Basic interpolation for smooth tracking (more advanced methods coming soon).
Quick Consistent Calibration
- Alignment Options: Align Standable skeleton to your avatar for consistent calibration.
- Pencil Pose: Quick calibration for mixed tracking setups.
- Smart Offsets: Ensure consistent mixed tracking calibration.
For technical support and to connect with the community, join the Official Standable Discord!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
helps
If you don't have the ♥♥♥♥♥♥♥ Vive Ultimate Trackers or If you don't have trackers [u][b]skip this[/b][/u] save the money for slimes they will be a vastly superior experience to whatever this estimates. I belive it's too expensive for what it does, this was absolutely a 'I was drunk purchase' for me so I will get some milage out of it even it it doesn't exactly improve anything in my life...
ju
Works very well, especially when used alongside SlimeVR trackers. It makes avatars extremely expressive while smoothing out input from IMU based trackers which may otherwise have some latency or be jittery. It's important to clarify that Standable is essentially exclusively a VRChat or VTubing tool.
I have been using Standable for a few days and it's GREAT! Here's the reasons why I like using Standable and the problems it fixes: 1. Many VR Games with Models that have legs (My Case, VRChat) Waist-Foot Tracking Sucks and Tries to fill it in with Walking. Standable fixes it with estimation. 2. It looks unnatural I personally feel like people won't take me seriously otherwise. Standable Enhances how you move ingame based on how your upper body moves. 3. Standable Makes you immersed. I like how my body ingame can feel really real. I bought Standable when it was on-sale because I'm [i] slightly [/i] broke, but at full price, it's actually worth the price considering there are $200+ Trackers out there. I'm surprised that it wasn't a few dollars more expensive, but I'm definitely not complaining at all. Overall Rating: 8.5/10.
for me personally, this is essentially a replacement for VRChats default body motion, and makes all of my avatars' movements look far more natural works out of the box with my old Rift S through its automatic setup, and it does a very good job it basically emulates the trackers you would have from an FBT setup (feet, knees, pelvis, elbows) and runs it through its own superior, customizable motion algorithm, providing an overall better look for your character in FBT supported games if you despise how badly VRChat handles motion for untracked joints, this will solve that, and more
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