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About Star-Wired
A Game Design Capstone Project - By DePaul University Students!
After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware.

Star-Wired is a whimsical, endearing, top-down puzzle game, with a focus on plugging in cables to power level mechanics! The cables can be pushed, tangled, pulled, wrapped around, and swung to complete circuits and open the exit door of each level.

DEV TEAM
Liv Baughman: art lead, environment, and 2D art
Maeve Butler: 3D art and animation
Brandon Ehrman: 3D art
Tyler Ackerman: level design and gameplay programming
Catherine Simmons: producer, social media manager
Kai Langevin: lead programmer
Jake Arthur: designer, prototype
SOUND TEAM
Beth Sawltz: sound design, music
Collin Wittlich: cutscene sound effects, music
After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware.

PHYSICS BASED CABLE GAMEPLAY!
Star-Wired is a whimsical, endearing, top-down puzzle game, with a focus on plugging in cables to power level mechanics! The cables can be pushed, tangled, pulled, wrapped around, and swung to complete circuits and open the exit door of each level.

DEV TEAM
Liv Baughman: art lead, environment, and 2D art
Maeve Butler: 3D art and animation
Brandon Ehrman: 3D art
Tyler Ackerman: level design and gameplay programming
Catherine Simmons: producer, social media manager
Kai Langevin: lead programmer
Jake Arthur: designer, prototype
SOUND TEAM
Beth Sawltz: sound design, music
Collin Wittlich: cutscene sound effects, music
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
"Star-Wired" is one of literally thousands of student projects infesting Steam. It's from the Catholic research institution, DePaul University in the USA. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This is an unusual puzzle game, while the mechanics aren't unique, they are rare. Basically this is a game of routing cables with janky game physics to complete each puzzle level by getting the paths right. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a v…2 found this helpful
It is a cute little puzzle game. Had a couple levels that I had to rethink how I was going to handle them.1 found this helpful
I worked on this game. god bless that little yellow creature.1 found this helpful
This game changed my life1 found this helpful
One of the funnest puzzle games I've ever played!
I made this game and I love it
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