

Starlight Inception™
Escape Hatch Entertainment, LLC · 2014 · Action, Simulation, Indie, Space, Sci-fi
PC
Mostly Negative26% · 47 📉 Recent reviews down 17%
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About Starlight Inception™
One hundred years from tomorrow...World War IV has started! Do you have what it takes to join the United Star Force and defend Earth and its colonies from the relentless marauders of the Non-Aligned Nations? With a complement of over thirty spacefighters, bombers and transports with customizable weapons and equipment at your disposal, can you take the fight to the enemy and win back the Star System in the name of freedom? Assume the role of a young space fighter pilot assigned to the star carrier U.S.F. Midway (SCVN-41), deploy to hotspots throughout the inner and outer planets and win the last great World War!
STARLIGHT INCEPTION is a relevant first person / third person space combat experience with elements of exploration. It has a unique blend of action with an involving storyline. Features include ship based combat both in space and on planets and moons, interplanetary exploration, and multiplayer dogfighting.
LIGHT UP THE SKY...in the return of the space simulation genre.


STARLIGHT INCEPTION is a relevant first person / third person space combat experience with elements of exploration. It has a unique blend of action with an involving storyline. Features include ship based combat both in space and on planets and moons, interplanetary exploration, and multiplayer dogfighting.
LIGHT UP THE SKY...in the return of the space simulation genre.

Key Features:
- Space to Planet
Fly from space through the atmosphere and down to the surface of the planets and moons of our Star System. Buzz over the methane lakes of Saturn's moon Titan...battle through the Sigma Seven Space Station down to Grissom Base on the surface of Mars...Defend the mothballed fleet at the Proteus Shipyard in Neptune's shadow...shield your eyes from the red hot atmosphere of Venus...wide ranging environments take you to the battle flashpoints of the Star System... - Intense Single Player Campaign
Play through an exciting and immersive single player campaign as you launch from your mothership, attack enemy interests, defend civilians, retake strategic bases throughout our Star System - Fly Patrol
Protect your mothership, manage defensive turrets and fight ship to ship against enemy marauders in a unique 3D tower defense minigame - Multiplayer modes
Multiple maps across three different modes: Deathmatch, capture the ball, football mode
Full Steam Integration enables chat and matchmaking - Cool Rides
Over thirty diverse spacefighters, bombers and transports to choose from, including the SF-42 Lightning, SF-21 Palomino, and SF-53 Blackbird! Configure weapons like Copperhead and Rattler missiles and equipment like stealth coalescers and defensive shields to make your fighter invincible in combat. - Exploration Mode
Explore the navigation bridge, observation deck, engineering and more decks of the Space Carrier Midway in a first person experience where you are free to roam the massive corridors of the most powerful capital ship the United Star Force offers.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
30fps LOCKED. This alone should be enough reason to avoid it. I sadly bought it when it was in EA and you can see how much playtime I have got out of it. Just don't do it. The developer seems to of vanished also, No forum posts for years, and the only game this developer\publisher produced after this was a year later, and used this games assets and is also abandoned.2 found this helpful
Poor graphics, unpolished mechanics and derivative gameplay
Game is kinda trashy. Didn't have fun with it.
awful game, never buy this
I bought this game on one of the old steam sales which means it was pretty cheap, and it was early access, so i though it would be a little clunky but functional. It was not, animation was awful, story was awful, campaign was awful and the controls were just abysmal, even with mouse targeting the aim in the center would snap in pre-fixed positions, like if you could turn 360 degrees but actually only in increments of one, 1º, 2º, 3º and so on but never 1.5 or any subdivision for that matter, it was just unplayable. But hey, early access right, all of those could be just placeholder mechanics just so they can show anything at all and get money flowing, i get it, lets just wait for it to release. And so it did. While they did fix the controls a little bit it was still very clunky, clunky but playable, so lets see what else they can offer. Animation, still terrible, i dont know why they even bothered to include some outside ship sequences but ♥♥♥♥♥♥♥♥♥♥ it was bad. Actual space, ok, not amazing, not terrible, it is decent, models are kinda nice, the background art is kinda nice, weapons are at the low end. Campaing, horrible, look... i have 20 hours clocked in, that's a respecta…
It's pretty rare for a game to go through Kickstarter, early access, make it to a 1.0 version and even get major updates past that yet somehow still be broken and full of bugs. Starlight Inception was created for both PC and PS Vita and playing it, it becomes very apparent that the Vita was the focus here. Poor options, poor controls and terrible optimization plague all that is Starlight Inception. The package is made complete by the boring dogfights, the way-too-good aim assist and the general lack of AI in your enemies. A shame that a game that received this much attention should remain so terrible.
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