

Steam Tactics
Igor Rashkuev · 2017 · Steampunk, Turn-Based Tactics, Tactical RPG, Indie, RPG
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About Steam Tactics
Command a squad of airship pilots through turn-based tactical combat where every victory hinges on your strategic decisions and crew management. Build and upgrade your fleet with deep progression systems and creative loadout options as you navigate political intrigue and mercenary contracts in a steampunk world.
The king is gravely ill. The queen wishes to employ your services. You are one of the most renowned mercenary tacticians in the land. Will you answer the kingdom's call?
Features
- Simple yet deep tactical combat. You don't have to wade through obscure marginal mechanics, the gameplay revolves around clear core rules.
- Vast space for creative decision making. It's up to you to decide how to equip your ships, how to level up your pilots and how to approach a particular battle.
- Varied progression system. Gather materials to upgrade your ships and guns, combine duplicate equipment to create more powerful versions of it, level up your crew.
- Little randomness. The victory depends on your tactical skill and wise management decisions. Small pinch of randomness just helps to keep encounters fresh.
- Suitable challenge for different skill levels.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It is cute but very very repetitive and I did not enjoy it after the third battle of so.1 found this helpful
This is a cute, humble little SRPG which doesn't pretend to be more than it is. I like it. It's a light strategy RPG with customization elements which will appeal strongly to Front Mission fans. The entire campaign took me around 7 hours to complete (including 3-starring objectives). I decided to get the remaining achievements by grinding out the same few stages for an extra hour or so. All in all, it took me around 8 hours to 100% the game, minus some time idling. The most noticeable issue is the UI when it comes to organizing your cargo hold. It would be nice if there were a "sort by weapon type" button." As it stands, upgrading and sifting through your inventory is a bit more clunky than it should be. Steam Tactics could've also used some fine tuning with its balancing. The most efficient way to play right now is to load up your ships with 3x of the same weapon, instead of merging them to upgrade, as the game intends. Beyond this, I really have no criticisms with the game. Could it have been longer and more expansive? Probably. Could it have benefited from additional game modes? Probably. Could the game benefited from more challenging levels? Probably. But for a $5 gam…1 found this helpful
This game is a hidden gem and why I love inexpensive indies over big budget AAA titles.
fun little game, well worth it even at full price
Chess game with fluffy animals
Only just begun to play, but this seems quite the interesting offering. At the core it is simple strategic combat game, you shops move and shoot, or just shoot (sadly no shoot than move that I can figure out.) the the enemy ships do the same. Try to out maneuver them and stay alive. The game seems to have a robust upgrade system for the ships and a simpler one for the pilots. The art is seriously cute, and the characters and the story seem fun as well. Not sure how much game there will be yet, but I suspect it goes awhile. I will amend my review when I find out. As is however, and easy thumbs up on this one, especially at under a buck. ADDENDUM: Three hours in, still fun, but it's gotten kind of grindy. ADDENDUM: A bit over 12 hours to beat the entire campaign. Fun enough to go back and try and tidy up some loose ends though. The strategy is surprisingly deep.
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