

Storm
Eko Software · 2013 · Indie, Simulation, Puzzle
PC
Mixed68% · 66 📉 Recent reviews down 58%
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About Storm
Take a deep breath and prepare for a tranquil journey through the seasons with Storm, an atmospheric, ethereal experience where you use natural phenomena to guide a simple seed to fertile soil so it can take root and spring to life.
Embrace the subtleties and strengths of nature to move a broken branch, fill a small pond or make snow fall to solve puzzles and create natural paths. Take your time and explore nature's nooks or simply enjoy the ambiance as you float, blow and bounce a seed to the perfect place to take root. Relax and enjoy Adventure, Challenge or Spirit modes, each set in gorgeous environments and enhanced by soothing, nature-inspired soundscapes.
Embrace the subtleties and strengths of nature to move a broken branch, fill a small pond or make snow fall to solve puzzles and create natural paths. Take your time and explore nature's nooks or simply enjoy the ambiance as you float, blow and bounce a seed to the perfect place to take root. Relax and enjoy Adventure, Challenge or Spirit modes, each set in gorgeous environments and enhanced by soothing, nature-inspired soundscapes.
- Gorgeous Environments: Interactive environments react to your every move as you make a path for your seed's journey through 49 lush levels.
- Background Soundtrack: Enjoy the soothing soundscapes created by indie developer and musician Terence Lee, who also came up with the original concept for the game.
- Three Modes Over Four Seasons: Choose between Adventure, Challenge and Spirit modes for multiple levels of enjoyment.
- Natural Controls: Use either an Xbox 360 Controller for Windows or a mouse and keyboard to manipulate the elements at your own pace.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Beautiful concept ruined by clunky controls, random outcomes and infuriatingly slow rain cooldown mechanics.3 found this helpful
Pretty sure this game was free or super cheap at the time. Probably one of the earliest chilling games I've played, since then I've made a short list of chill titles https://store.steampowered.com/curator/41773079-EmpathyGames/list/90741/2 found this helpful
A Simple puzzle game. I got to level 9 stopped there. Doesn't offer anything really new to the puzzle genre but not a bad game. I think asking $10 for what amounts to a flash game is a bit much however. Overall I didn't have fun with the game so I cannot recommend it1 found this helpful
[h1]A peaceful experience to enjoy occasionally[/h1] Storm is a beautiful and peaceful game where you must lead your seed to a fertile ground using elements of nature, such as air, water and lightning. In some levels you can even conjure a tornado and control it with your keyboard to carry the seed around, although this is not where the game really shines, since it sometimes requires quick reactions and defeats a little bit the purpose of admiring the breath-taking sights. This is an experience to enjoy in small sessions. I’ve been playing this game for years and enjoyed each level without any pressure to end it quickly. In Storm, one does not just rush their way through the levels. Instead, try listening to the calm music and noticing the nature’s sound, particularly the wind blowing and the rain. It is really a unique experience, so much that the puzzle in each map will be like a secondary objective. I did not care too much about the Spirit mode, which is a timed challenge that allows you to replay all the game’s levels collecting spirits within a short amount of time. However, the “regular” mode was quite fun to play and took me around 10 hours to finish. Admittedly, I could …1 found this helpful
Storm is a nature-themed puzzle game developed and published by Eko Software that stands apart from traditional puzzle titles by focusing on environmental interaction rather than complex narratives or fast-paced gameplay. The game places players in control of the forces of nature, guiding a delicate seed across a variety of landscapes toward fertile ground where it can grow and flourish. This simple premise becomes the foundation for a thoughtful and relaxing experience that emphasizes observation, experimentation, and the interconnected relationships between natural elements. Rather than relying on conventional characters or dramatic storytelling, Storm creates its identity through atmosphere and environmental problem-solving. The game's central mechanic revolves around manipulating weather conditions. Players use wind to move seeds, rain to nourish the environment, snow to alter terrain, and lightning to trigger specific environmental reactions. These abilities are introduced gradually, allowing the gameplay to evolve naturally as new challenges appear. Early puzzles are straightforward and serve as tutorials for understanding the mechanics, but later stages require combining mu…
https://youtu.be/EbyxKS4aLDA Mixing elements to play seed golf has some potential but the reliance on physics precision ends up being a detractor more often than not.
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