Tactical Breach Wizards

Tactical Breach Wizards

Suspicious Developments · 2024 · Puzzle, Turn-Based Tactics, Story Rich, Turn-Based Strategy, Turn-Based

PC
Overwhelmingly Positive98% · 11,28987Metacritic
Best price 57 Good deal
$8.34-61%
$21.33lowest tracked $6.22
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Steam
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Standard Edition · Steam
$19.99
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Keycense
Keycense
Standard Edition · Steam
-61%
$8.34
$21.33
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Eneba
Eneba
Standard Edition · Steam
$38.98
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Screenshots

About Tactical Breach Wizards

✦ AI summary

Lead a team of spell-slinging misfits through a story-driven tactical campaign as you unravel a modern conspiracy, combo magic abilities for stylish takedowns, and rewind freely to experiment with wild ideas. Each wizard brings unique powers and personality quirks to master, with deep character interactions, customizable difficulty, and a conspiracy map that ties together an engaging narrative about stopping an impending war.

Tactical Breach Wizards is a turn-based tactics game in which you lead a team of renegade wizards in kevlar, as they unravel a modern conspiracy plot and/or find the most stylish way to punch a Traffic Warlock through a 4th story window.

It's a story-driven campaign of about 14 hours, in which you...

Combo spells for satisfying results


Each of your wizards has a unique set of abilities, from a straightforward lightning bolt to transforming into a rabid dog.

Experiment freely, rewind your mistakes


When you hit a tricky situation, try every wild idea you have - you can always rewind if it didn't pan out. It could work beautifully, fail spectacularly, or screw up in a way that gives you new ideas. Either way, free rewinds mean you play it out in-game instead of scratching your head.

Fight the (various) power(s)


Your team are a motley crew of misfits on the wrong side of the law, fighting against:
  • The Rushwater PD and their rising star: Steve Clark, the Traffic Warlock
  • An oppressive religious dictatorship who rule the streets with Riot Priests
  • A private military corporation meddling with magic to enhance their troops
  • And the most deadly operative the trade has ever seen: the Black Ops Chronomancer

Upgrade your magical arsenal


Every ability for every wizard has a set of unique perks to unlock as they level up, tailoring their powers to your playstyle, and enabling ridiculous ways they can combo with each other.

Get to know these loveable idiots


Travel the world, meet interesting wizards, and find out what's wrong with them. Each of your team has their own personal struggles, and between missions you can choose how much to dig into them, overcome them, and guide these oddballs to become friends.

Unravel a conspiracy, stop a war


As the enemy plot thickens, key players and their relationships are added to your conspiracy map to keep track of the important bits. You can read more about anything you're fuzzy on, arrange them in a way that makes sense to you, and keep a visual overview of what's going on.

Build confidence to wear fancier outfits


Each character already owns all their unlockable outfits - they just don't have the confidence to wear them. Characters earn confidence by accomplishing optional extra objectives that reflect their strengths and values.

Fine-tune the difficulty


We want everyone to be able to finish the game, so as well as Easy, Medium & Hard modes, you can customise each variable individually for the kind of challenge you like.

What is it not?


As always, we don't want you to buy the game if it's not for you. Here are some things it isn't!
  • It's not a branching story. You do make choices in your conversations, but they don't cause major deviations in the course of the plot. They're more about deciding how you want this character to treat people, and how much you want to dig into or push back at what the other person is saying.
  • It's not a roguelike. Every now and then someone will call it that and we don't know why! Every level is handcrafted.
  • It's not XCOM. This is a much shorter, story-driven experience about a cast of unique characters. There's no base-building or equivalent.
  • It's not Into the Breach. This is more forgiving, but the ceiling on how many different things you can do in a turn is higher.

What is it?


Come on, we just went over this with gifs and everything.

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$18.33
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 16, 2026
tactical PEAK wizards, game is incredibly fun, every act was better than the last. I loved all the characters, especially the villains, steve is the GOAT
4 found this helpful
Not recommended Jul 16, 2026
Tactical Breach Wizards is a game whose Steam rating is misleading because it benefits highly from the ‘thumbs up’ or ‘thumbs down’ binary. It’s a solid, competent game, whose trailers and description clearly showcase what the game is about, both mechanically (grid-based puzzle game) and tonally (quippy). So I would say it’s a rock solid 7/10, which can be tough to give a thumbs-down to. The problem, then, is that rock solid 7/10 leads to a 97% thumbs-up that gets interpreted as a 9.7/10. This game ain’t that. Even if you decide to buy this game, you should not go into it expecting something at that level. It doesn’t have the spectacle or the depth or the aesthetics or the ingenious design or anything else you would associate with a 9/10 or a 10/10 video game. Instead let me offer a simple decision path for whether you should purchase this game: Have you played Into the Breach? If not, go play that one first. If so, next question: Do you want to play more of Into the Breach? If not, do not play this game. If so, then consider playing this game, as the mechanics and aesthetic do offer some fresh aspects to this type of game. That’s it. I wish I had realized the similarity befor…
1 found this helpful
Recommended Jul 17, 2026
love the game tactical indeed love the rewind and turn system and every ability is great and unique worth the buy
Recommended Jul 17, 2026
Very good game and a perfect finale to the Defenestration Trilogy that I've played off-and-on for over a decade now. Man it feels weird to type that out. I've played each of the entries near-launch and each one was a different marker in my life. 'Gunpoint' for my college partying days, 'Heat Signature' for blowing off steam in the early days of my career, and now this one, for my 30-something married life. Lets allow for a brief moment to accept the inevitable horror that is the passage of time. Yes, so now that that's done with, the game! It's pretty dang good! It really blurs the lines between 'tactics' and 'puzzle' and I think it depends on how you play it. On the harder difficulties, achieving all of the challenges is more of a puzzle. On the lower difficulties, you're given more flexibility for how you approach the encounter. So choose accordingly! Normal is a fun middle ground of the two. Something I've realized throughout the trilogy is that, whether a deliberate choice or not, the developer really wants to help you feel clever throughout all the games. There's lots of subtle nudges here that make you go "Aha! I am so smart!" You'll chain together cool combos, wipe a fl…
Recommended Jul 16, 2026
I understand the overwhelmingly positive reviews now. Story is great, it delivered waaay more than I was expecting. The characters are all interesting and well developed, the dialog is funny and moving at times. The sense of humor is spot on and complements the visual aesthetic of the game. The gameplay is fun and challenging enough. At first I though that that was single ideal way to complete each combat, but there're actually little challanges that you can chose to do for extra points. But you can win on your own way and even find better ways. (I think I even bugged the final boss because I was being a little too checky with the combos lol). The game was 20h long and still left me wanting more. I would instantly buy a Tactical Breach Wizards 2.
Recommended Jul 16, 2026
wow it's one of the best world building and writing

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