

Chaos Reborn
Snapshot Games Inc. · 2015 · Strategy, RPG, Turn-Based, Fantasy, Indie
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About Chaos Reborn
Cast spells and summon creatures to duel opponents in this turn-based wizard combat game featuring dynamic arenas, customizable spell decks, and a monthly competitive league. Build your own realm to challenge friends in co-op or invasion modes, or test your magical prowess against procedurally-generated Wizard Lords in single-player Realm Quests.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
man... what a shame. this game looks cool and I think there is some genuinely good game play here. But every single thing and tiny step of the game is so unintuitive. The menus are horrible. There are buttons that say "info" everywhere that show you just the same stats in a bit of a bigger font. But where is all the additional info like special attacks, health bars, etc. etc. etc. ? I'm not saying every hexagonal game has to be Heroes of Might an Magic, but this just feels unnecessarily complicated and obtuse. The battles are not necessarily difficult, just annoying.6 found this helpful
It’s pure RNG. There is no skill involved at all. The description in the store tagging it as strategy and tactics based is…misleading to say the least. You have to replay the scenarios until you get lucky. Waste of time.4 found this helpful
repetitive, lack of the feeling of grown3 found this helpful
Chaos Reborn, developed and published by Snapshot Games Inc., is a turn-based strategy title that feels less like a conventional tactics game and more like a hybrid between a tabletop duel and a psychological contest. Designed by Julian Gollop, it carries the DNA of classic strategy design, but instead of focusing on strict control and deterministic outcomes, it deliberately embraces uncertainty. The result is a game where planning still matters, but risk, intuition, and mind games often play an equally important role. At the center of the experience are wizard duels fought on grid-based battlefields. Each wizard commands a set of spells drawn from a deck, ranging from summoning creatures to casting direct attacks or altering the terrain. The structure is simple enough to understand quickly, but the interplay between spells creates a dynamic environment where no two matches feel exactly the same. Because your available options are dictated by the cards you draw, every turn involves adapting your strategy on the fly rather than following a fixed plan. This introduces a constant tension between reacting to the present situation and preparing for future possibilities. One of the gam…2 found this helpful
Wasn't easy to pick up and play. Too much yapping.
This game is crafted so well, so well balanced. Risk management is the name of the game and quite honestly it's perfect. Many of the negative reviews are from players who are not ready for a gem like this and have a misconception of how real randomness feels like. Yes you will lose by rat with 2% chance of killing you, but if you play long enough you will also win with a 1% chance and that makes the game super exciting. No one gambles at poker with out some form of risk management...but yet they don't have a hissy fit and quit playing if they lose a hand.
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