

XCOM®: Chimera Squad
Firaxis Games · 2020 · Strategy, Turn-Based Tactics, Turn-Based Strategy, Turn-Based, Singleplayer
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About XCOM®: Chimera Squad
Lead an elite squad of human and alien agents through tactical breach-and-clear missions to restore peace to City 31 in this streamlined XCOM spinoff. Fight turn-based encounters with innovative breach mechanics, agent-specific abilities, and cooperative combos while managing city-wide unrest before the fragile human-alien alliance collapses.
After years of alien rule, humanity won the war for Earth. But when the Overlords fled the planet, they left their former soldiers behind. Now, five years after the events of XCOM 2, humans and aliens are working together to forge a civilization of cooperation and coexistence.
Welcome to City 31, a model of peace in a post-invasion world. However, not all of Earth's inhabitants support interspecies alliance. Chimera Squad, an elite force of human and alien agents, must work together to destroy the underground threats driving the city toward chaos.
Your agents are unique: each of them equipped with special tactical abilities and driven by a different motivation for joining Chimera Squad. Deploy targeted team members to investigate and combat the dangers that pervade the districts of City 31. Lead Chimera Squad through a new experience that innovates on XCOM's turn-based legacy, utilizing strategy, teamwork, and new breach-and-clear gameplay to complete your mission objectives.
The future of City 31 depends on you.
Unique Alien and Human Agents
Each of the 11 agents have their own distinct personality and tactical abilities, including species-specific attacks like the Viper’s tongue pull.Specialized and Complementary Classes
Execute devastating combos by teaming the right agents and utilizing cooperative actions. The difference between mission success and failure can depend wholly on team composition.Re-Envisioned Tactical Combat
Missions are structured as a series of discrete, explosive encounters, keeping the action intense and unpredictable.Breach Mode
Shape the battlefield to your advantage with a new combat phase that injects your squad right into action. Strategically assign your agents to different entry points and coordinate their assault with a range of Breach-specific skills.Interleaved Turns
An automatic initiative system slots individual agents and enemies into an alternating turn order, creating new strategic possibilities based on what unit is queued to act next—and what unit is at the greatest risk when they do.Suspenseful Strategy Layer
Outside of combat, manage the operations of a high-tech HQ, where you must prioritize competing tasks, investigations, and agent assignments in the face of a ticking clock: the constantly rising unrest in the city’s various districts, driving City 31 closer and closer to total anarchy.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Juvenile, cringe, and boring. An insult to the XCOM franchise.2 found this helpful
The story and characters are aiming for the modern audience. The first text I read is badmouthing Bradford who doesn't want to include everyone in XCOM. Of course, one of the many strong female characters is opposing him. At each mission start, the squad is storming a room from multiple openings if available. Each soldier gets one free shot and is automatically positioned inside the room by the game. The combat now rotates individually between a soldier and an enemy. The order of character actions can be manipulated to some degree. Yes, cutting gameplay options this hard is as unfun as it sounds. Conclusion: I had low expectations and yet I was shocked how much worse it is. Well, my hope for another good XCOM game has vanished.2 found this helpful
No. Just no. XCOM 2 is one of my favorite games of all time. This is terrible in comparison. I want to clarify that I appreciate the attempt at doing something new. And the story's premise is neat. But all the fun of XCOM 2 was lost in this entry. It's a distilled form of its predecessor's most repetitive elements. Pass this one up, even during sales.1 found this helpful
A poor substitution for xcom1 found this helpful
MINOR SPOILERS AHEAD Let's talk about what's good: 1) It's XCOM combat (it's only redeeming feature) 2) Fast load times; so fast I cannot read the tips on the screen And the bad: 1) Quite possibly the most buggy game I've ever played in my entire life. Every time an enemy moves, there is a 25% chance they glitch out of the map, or move to the wrong square and teleport to where they actually want to go. If it's an evac mission, 100% of the time they step on the evacuation square, your character will glitch out of the map. Keep in mind I am playing this 6 years after launch. 2) It's way too short of a game. 15-16 hours. 3) The millenial writing in this is cringe. If there's a dumb quip to be had, somebody will say it. I just beat the last mission and the final scene is "wow you guys used to be living in subsidized housing, look how far you've come", another character says something positive about the housing experience and another character immediately retorts "And the rats! Don't forget the rats". What makes this so jarring is when these types of comments occur within combat. A character will get shot and their response is "I got blood on my jacket!". Buddy, you're in COMBAT,…
Fun team vibes, Breach mechanics make missions get into the action faster compared to the first two games.
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