

XCOM®: Chimera Squad
Firaxis Games · April 24, 2020 · Strategy, Turn-Based Tactics, Turn-Based Strategy, Turn-Based, Singleplayer
Buy XCOM®: Chimera Squad from GAMIVO at $0.31 — the cheapest of 18 stores we compare.
Where to buy XCOM®: Chimera Squad — official stores
Cheapest XCOM®: Chimera Squad keys — keyshops
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XCOM®: Chimera Squad price by region
XCOM®: Chimera Squad costs £0.05 in the United Kingdom, €0.06 in Europe (EUR), $0.31 in the United States, zł0.33 in Poland, $2.99 in Georgia (USD), CA$4.49 in Canada, A$4.79 in Australia, NZ$5.58 in New Zealand and R$12.42 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.05 −98% | £2.99 | £0.05 | 20 | |
| €0.06 −98% | €2.99 | €0.06 | 23 | |
| $0.31 −90% | $2.99 | $0.31 | 18 | |
| zł0.33 −98% | zł13.49 | zł0.33 | 15 | |
| $2.99 −70% | $2.99 | — | 10 | |
| CA$4.49 −70% | CA$4.49 | — | 11 | |
| A$4.79 −70% | A$4.79 | — | 11 | |
| NZ$5.58 −70% | NZ$5.58 | — | 9 | |
| R$12.42 −70% | R$14.95 | R$12.42 | 11 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Trailers & screenshots
About XCOM®: Chimera Squad
Lead an elite squad of human and alien agents through tactical breach-and-clear missions to restore peace to City 31 in this streamlined XCOM spinoff. Fight turn-based encounters with innovative breach mechanics, agent-specific abilities, and cooperative combos while managing city-wide unrest before the fragile human-alien alliance collapses.
After years of alien rule, humanity won the war for Earth. But when the Overlords fled the planet, they left their former soldiers behind. Now, five years after the events of XCOM 2, humans and aliens are working together to forge a civilization of cooperation and coexistence.
Welcome to City 31, a model of peace in a post-invasion world. However, not all of Earth's inhabitants support interspecies alliance. Chimera Squad, an elite force of human and alien agents, must work together to destroy the underground threats driving the city toward chaos.
Your agents are unique: each of them equipped with special tactical abilities and driven by a different motivation for joining Chimera Squad. Deploy targeted team members to investigate and combat the dangers that pervade the districts of City 31. Lead Chimera Squad through a new experience that innovates on XCOM's turn-based legacy, utilizing strategy, teamwork, and new breach-and-clear gameplay to complete your mission objectives.
The future of City 31 depends on you.
Unique Alien and Human Agents
Each of the 11 agents have their own distinct personality and tactical abilities, including species-specific attacks like the Viper’s tongue pull.Specialized and Complementary Classes
Execute devastating combos by teaming the right agents and utilizing cooperative actions. The difference between mission success and failure can depend wholly on team composition.Re-Envisioned Tactical Combat
Missions are structured as a series of discrete, explosive encounters, keeping the action intense and unpredictable.Breach Mode
Shape the battlefield to your advantage with a new combat phase that injects your squad right into action. Strategically assign your agents to different entry points and coordinate their assault with a range of Breach-specific skills.Interleaved Turns
An automatic initiative system slots individual agents and enemies into an alternating turn order, creating new strategic possibilities based on what unit is queued to act next—and what unit is at the greatest risk when they do.Suspenseful Strategy Layer
Outside of combat, manage the operations of a high-tech HQ, where you must prioritize competing tasks, investigations, and agent assignments in the face of a ticking clock: the constantly rising unrest in the city’s various districts, driving City 31 closer and closer to total anarchy.XCOM®: Chimera Squad — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Buggy and worst of all boring2 found this helpful
Cringe.
Quite ok, but a bit "dumbed down" XCOM game. Instead of longer missions this one has 1-3 encounters long set-ups. You have set amount of heroes to choose from and train. The story is nothing special but the tactical encounters are fun. You can grab this and play couple of missions and come back later, no need to invest a lot of time in one play. There are some bugs in animation, but nothing game breaking.
I think it's worth stating that this is not XCOM3. If you are expecting base building and a randomly generated set of soldiers where permadeath is a thing and you can get yourself into a game-over situation by failing too many missions... it's not that kind of game. The difficulty options are flexible meaning you can make this as easy or as hard as you like. This is more of a tactical A-Team where you have a squad of 8 soldiers each with a vastly distinctive skillset. You have healer, tank, DPS, melee-orientated, psionic, fast, heavy characters. With certain perks you can lean towards a certain desire and putting the right equipment on a soldier is important. Research is important. You gain more Elerium by doing certain missions which gives you the funds to carry down a tech tree. The tech tree starts simple but bigger projects start taking more time but will give you huge benefits upon completition. Intel lets you manage fireteams across the parts of City 31 where they can assist you in reducing the region heat and helping out in various ways. You can get your squad members to take training missions either to boost their skills or remove debuff scars. Side missions are a way for…
XCOM: Chimera Squad is a classic XCOM style strategy game with a few large deviations from the formula. Firstly, it's a smaller game - something that the pricetag also reflects thankfully. The biggest change however is that you no longer name and customize your characters. There's 14 set "Agents" in the pool to choose from. The positive side of that is that each of the Agents has a personality and a story baked in - you get banter at the base and mid-mission as well as bits and pieces of their backstories. The negative is that if you don't jive with the writing it's gonna suck to not be able to get as invested in the squad. On the gameplay side the distinct characters also bring with them distinct, albeit paired down, skill trees. Most of them are fairly interesting, but it means you can never run two medics for example. Another weird decision that was made was gating the truly powerful (last promotion unlocks in XCOM2, etc.) behind gear. You can do missions to get "Epic" level weapons that each come with a showstopping ability attached. Missions are now broken up into "encounters", with each encounter starting with a breach - line up, kick the door in, get a chance to take o…
It's a good game, but a bad XCOM. The game has great ideas and is definitely fun to play, but if you are used to main-series XCOM its just...mid. It lacks the things that makes XCOM great, namely permadeath and character customisation. The story itself is actually not that bad, even tho not as good as other XCOMs. The weirdest part about the game is the dialogue tho, it switches from interesting and cool/well written banter and convos, to overly cringe parts. I don't really know what to make of it. 7/10 if you rate it as a standalone, 5/10 if you rate it as an XCOM game I do still recommend getting it, if it is on sale.
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