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About To the Hell
——The determination of edge jump is optimized
——Fixed bug that cannot jump after optimization
This is a nerve-racking, stimulating, exciting, and even crashing horizontal version game. In this personal adventure, you have to use the easiest operation to move on in the hardest level.
Players will play the role of a girl who heads for the hell. In order to reach the hell, she needs to go through a hard trial.
The way to the hell is full of hardships, which makes death a very common thing. And in the last you may feel numb about death, but you just have to keep moving on.
Abstract broken graphics, faded black and white background. Bloody red and magical deep blue are all the colors that are left. But what is truly absurd may be this journey, instead of the painting style.
As an “ordinary” person, you have to act in the fixed rule of physics in the level of the real world. You have to struggle to survive the slightly bloody and malevolent level. Pave the road with blood, and sacrifice your life in exchange for advancement.
The real world is not the only place that is full of hardships. There may exists virtual zone specially designed for the player,in which the rule of physics is no longer working, which makes it even possible for you to make two-segment jump and change gravity. The only thing that matters is to advance.
The buttons of left, down, right and space are all that you need during the whole game.
team
Music: 谷谷俊
Translation: tchj
other: 森林纵火犯
——Fixed bug that cannot jump after optimization
This is a nerve-racking, stimulating, exciting, and even crashing horizontal version game. In this personal adventure, you have to use the easiest operation to move on in the hardest level.
About the story line(partial)
Players will play the role of a girl who heads for the hell. In order to reach the hell, she needs to go through a hard trial.
The way to the hell is full of hardships, which makes death a very common thing. And in the last you may feel numb about death, but you just have to keep moving on.
About the graphics
Abstract broken graphics, faded black and white background. Bloody red and magical deep blue are all the colors that are left. But what is truly absurd may be this journey, instead of the painting style.
About the level
As an “ordinary” person, you have to act in the fixed rule of physics in the level of the real world. You have to struggle to survive the slightly bloody and malevolent level. Pave the road with blood, and sacrifice your life in exchange for advancement.
The real world is not the only place that is full of hardships. There may exists virtual zone specially designed for the player,in which the rule of physics is no longer working, which makes it even possible for you to make two-segment jump and change gravity. The only thing that matters is to advance.
About operation
The buttons of left, down, right and space are all that you need during the whole game.
team
Music: 谷谷俊
Translation: tchj
other: 森林纵火犯
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Aight, so i found this game while randomly searching for the cheapest games on steam. I did not expect much, so i was really surprised when i statred the game and had a rly good time with it. Took me about 1 hour to play it through but the puzzles are neat and the atmosphere is great with the simple but beautiful art and chilling music in the background. I would definitely recommend this game.5 found this helpful
It is difficult,at least for me.But it is a good game anyway.When i played this game,all I wanted to say was "♥♥♥♥ you" and "go to hell".But when I finally passed,I felt so glad that I even couldn't fall asleep. So if you wanna try something challenging,I 'd recommend this.It won't let you down.3 found this helpful
Looks fun --> ends up being boring.
Really cool, short game.
So I played this game because I followed a curator review :D. In any event, I REALLY like this game. It's pretty damn good. I loved the minimalist aesthetic, the music was nice and calming, the controls were smooth, and game has JUST enough mysterious lore sprinkled in both its hints and visual design, as well as the occasional bit of written dialogue once you've passed certain levels as well as made it to the end (which I will not reveal because 1: spoilers and 2: sheer forgetfulness (not the game's fault, I just have bad memory)) that I'm toying with the idea of straight up emailing MatPat to make a theory! I mean honestly. It took me only 2.5 hours to play, so it's not as if it's a very long game, but it my opinion that makes it better. So all in all I rate this game a 4/5, it's amazing but the translation from Chinese is er...it kinda needs some work. There are a lot of errors, both grammatically and in terms of spelling (linguistically?). I suspect that even the game's name "To The Hell" isn't exactly the best translation, given how that makes no sense. Idk, perhaps I'm missing something. 8/10 would recommend, would stare at "capature" for like two minutes thinking it mu…
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