Tower Networking Inc.

Tower Networking Inc.

Pocosia Studios · 2025 · Logic, Simulation, Online Co-Op, Programming, Economy

PC
Very Positive95% · 302
Best price 21 Fair price
$19.99
lowest tracked $16.99
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Steam
Steam
Standard Edition · Steam
$19.99
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About Tower Networking Inc.

Tower Networking Inc is a blend of simulation and economic-strategy with rogue-like elements. Physically connect your clients to your networks by patching cables into switches, routers and data risers. Run an internet service provider in a tower that keeps building random floors. Each new floor comes with unique residences and/or offices that naturally has a variety of different needs.

As the network operator, you are tasked to provide connectivity and various IT related services to the residents in the tower on a limited budget. Your board of directors have a strict policy where you must never go over-budget or face termination from your role. Additionally, some of your clients have service level agreements (SLA) and you must ensure their internet connection (and the services they need) stays up. If any of them files a complaint, then its game-over!.

Your goal is to ensure your internet service provider runs as long as possible.

Key Features:

  • RUN AN INTERNET SERVICE PROVIDER: Provide internet services to residences and offices in an ever-expanding randomly generated tower.
  • CABLE MANAGEMENT SIMULATION: Spaghetti ahoy! Link up switches and routers with various types (and lengths) of network cables.
  • COMMAND LINE INTERFACE: Trace connectivity between equipment, scan for devices, install server applications and troubleshoot your network issues all using the good-ole terminal console.
  • DIVERSE INTERNET ACTIVITIES: Cater to the wide variety of online activities like web forums, social media sites, online streaming platforms, digital banking, web-hosting. Host various applications to satisfy the needs of your clients.
  • HANDLE DISASTERS: From power outages to cyberattacks, you're in charge of disaster recovery of your network. Ensure your clients can still reach their digital destination even when the lights are out.
  • ECONOMIC STRATEGY: Keep a close eye on your finances. Invest in equipment, manage operational costs, and develop strategies to keep your internet service provider profitable.
  • SOLO AND CO-OP MODES: Play in a single-player tailored mode or play co-op with many friends with a harder difficulty setting.
  • MORE FEATURES AVAILABLE IN EARLY ACCESS:Various online activitiesMalicious usersMonitors for statisticsBuy equipmentTrolley to carry equipment
    Network topology

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 21, 2026
the reason why you didn't have internet last night was because I ordered a really long switch, one that knocked over my stray stack of boxes that then pulled all the cables out of the wall. oh, and I didn't remember which one went where because I made them all the same color :(
4 found this helpful
Recommended Jul 4, 2026
Exactly what hell looks like for a network admin👍
1 found this helpful
Recommended Jun 26, 2026
This game convinced me to go back and finish getting my CCNA. A lot of fun. It still needs some polish and balancing passes, but if you like games in the vein of Turing Complete, this is a fun one for networking and server administration and operations. It's like a gamier version of Packet Tracer, almost. The multiplayer is also surprisingly fun. You'd think there's a lot of stepping on toes but with difficulty settings you can just put each person in charge of different tasks. My only real gripes are: 1. Switches seem to function like hubs. They don't maintain a mac (or I guess hardware, in game terminology) address table and so they forward all traffic out of every port, which means they quickly overwhelm bandwidth. It feels like other than needing to deal with setting up routing tables, this means that routers are pretty much strictly better than switches until you get vlan-enabled switches. 2. The RFP system feels a bit odd at the moment. Locking stuff like sftp, which is necessary if you made a misstep and allowed a worm to hit your routers, behind random chance feels punishing. It almost feels like this should be split into an RFP system which provides run modifiers (like t…
1 found this helpful
Recommended Jul 8, 2026
Well, having an IT background and working in a fairly busy part of the industry, this game is a genuine breath of fresh air! From having to sit down and work out your routes, to ensuring that devices haven't blown themselves up, its genuinely refreshing to have a game that doesn't feel like it scripted and flows naturally! I've only put a handful of hours into TNI at the moment, but its one that I do keep finding myself going back to, even just to tinker in the lab!
Recommended Jul 8, 2026
Great game!
Recommended Jul 5, 2026
I'm a programmer not a network engineer so I didn't have a ton of knowledge going on, it was quite difficult at first but very satisfying Definitely made me more interested in networking, I never got very far in the endless mode as I always learned something new and wanted to start over, looking forward to exploring more and implementing VLAN switches The community was very helpful, there are a couple of things that need touching up like tutorials (I don't think broadcasting is really explained much? the in-game wiki goes to a WIP page) but overall I think this is great :)

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