TRANSCEND

TRANSCEND

Ynor · 2017 · Action, Adventure, RPG, Indie, Casual

PC
Mixed50% · 14
This game is free to play. Get it on Steam →

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About TRANSCEND

Transcend is inspired by the unconventional mixture of Ghibli Studio's work and James Cameron's "Avatar." In this refreshing 2D world, you will live the story of a "Spirit" who was given the path of the "Warrior." In order for him to become this "Spirit Warrior," he will need to prove himself by transcending time, worlds, and even dimensions, to challenge the greatest warriors across all existence. You will learn to live like one of them, you will train with them, learn their strengths and weaknesses, and ultimately... you will challenge them. Every decision you make in Transcend will have an evolving effect on the game-play and story.

The story of Transcend is its core feature and it starts from the very beginning... birth. When a new spirit is born, it makes a voyage to what's called the "Spirit World." During this voyage, spirits are assigned a role they are destined for. This is where your journey starts. In Transcend, you will play the story from beginning to end of a Spirit named "Hero," who was chosen to be a "Spirit Warrior." In order for him to fulfill his destiny, he will go through a series of trials and challenges to prove himself. Most of these challenges will revolve around him learning what being a "Spirit Warrior" truly means, and what is required of him. Hero will travel through time to visit some of the greatest warriors EVER: the mighty Spartans, the berserk Vikings, the honorable Samurais and many more... They will learn to use the shadows in the Ninja world and travel across the galaxies to new worlds and civilizations of sentient warriors. Each timeline/world will have its own story/plot, and with each, a lesson Hero (you) will learn.

Transcend's game-play/plot could be described as a mixture of the original Zelda games (with its rewarding yet simple combat/visuals) and Assassin's Creed (traveling through different eras and timelines). This game is being developed by a team of one (myself, Ynor), for the last three years. When I began working on this project, I originally intended to release the game in chunks (I wanted to release the chapters as I finished them), similar to a show or T.V series. This is something I am still really hoping to do. I believe it will give the players a quicker and more rewarding return for their investment, while also allowing me to receive input and shape the game with your help as I go. However, I understand this is something that may sound very unconventional, since it hasn't been done before (that I know of, there are probably other examples). Feel free to let me know how you feel about this idea.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 30, 2022
TRANSCEND is an abandoned and incomplete Early Access 2D retro pixel "adventure" game that lamely rips off Avatar and Studio Ghibli themes (because being original is hard). The game was dumped onto Steam as a paid cash grab and abandoned 3 days after launch. Unethically, the developer sold keys for this game to Groupees and Indiegala where they knew it would be resold as a complete product, in an attempt to scam gamers into paying for an incomplete and abandoned product. Aside from the obvious abandoned incomplete nature of the game, it's also broken and doesn't launch properly. Pretending that it did launch properly, wasn't abandoned, and was complete, you wouldn't want to play it anyway. Derivative, lame theme ripping off the work of others aside, the game was made with the craptastic Byond engine, and as always using a poor quality game engine results in a poor quality game. You can't make a silk purse out of a sows ear. Resolution and controls are locked, and can't be changed or customised to improve the visuals or the control experience. A choice was made to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due…
3 found this helpful
Recommended Nov 4, 2025
Игра «TRANSCEND» — это атмосферный приключенческий проект с глубоким сюжетом и философскими отсылками. Графика эстетична, но не выделяется среди современных тайтлов. Геймплей плавный, с элементами головоломок и исследований. Звуковая дорожка усиливает настроение, а диалоги добавляют драматизма. Однако повторяющиеся механики и минимальная оптимизация снижают оценку. Для ценителей интеллектуальных загадок и атмосферы — достойный выбор.
Recommended Aug 15, 2025
[h1] …
Recommended Mar 5, 2023
[h1]Before I played TRANSCEND , I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Not recommended Jul 10, 2021
Rather mediocre. Unfortunately, the very short prologue does not make me interested enough to find out more. Pros: - Nice graphics - Mildly interesting world Cons: - Terribly clumsy controls! Why require pressing a key THEN a mouse click to do a skill attack? Trying to do that while still moving around with WASD makes for really jerky controls. - For some reason, the player often drops out of combat mode half-way through a fight (and end up getting hit without being able to hit back for a few seconds). Why does that keep happening? - No way to skip or fast forward though all that heavy dialogue and exposition. Why not let your players decide if they want to spend their time reading or playing?
Not recommended Feb 20, 2021
Lovely art wasted. I gave up after 10 minutes of sitting through a wall of slow text crawls, fades to black and the camera scrolling up and down only for the first combat tutorial to just shrug and not bother to explain how the controls work. It didn`t seem to matter anyway. Since other reviews say it`s only 30 minutes long that likely describes 1/3 of the game as it currently is, unfortunately just another abandoned game on Steam, it doesn`t really matter if it`s free or not it`s just not worth the time.

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