

Unbalance
Tvee Games · 2017 · Indie, Casual, Puzzle, Minimalist
PC
3 user reviews33% · 3
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Screenshots
About Unbalance
Unbalance is a minimalist physics puzzle about minimal geometry and balance.
Unbalance the shape by dropping balls and make the red ball fall into right place.Join this beautiful geometric journey!
Features:
• 4 category with total 96 replayable levels.(48 new levels coming soon)
• Unique gameplay with 3 different gameplay mechanics
• Over 90 unique minimal geometric shapes
• Fantastic ambient soundscapes and sound design
• Color blindness mode
Unbalance the shape by dropping balls and make the red ball fall into right place.Join this beautiful geometric journey!
Features:
• 4 category with total 96 replayable levels.(48 new levels coming soon)
• Unique gameplay with 3 different gameplay mechanics
• Over 90 unique minimal geometric shapes
• Fantastic ambient soundscapes and sound design
• Color blindness mode
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Unbalance delivers a minimalist physics puzzle experience with solid mechanics and good content value through its tiered difficulty levels and varied gameplay mechanics across categories. However, players criticize it as a rushed mobile port with awkward controls and an inconsistent difficulty curve that undermines the otherwise engaging core concept.
Unbalance is a game about dropping marbles in order to offset a red, circled marble. The game is built on a concept that's surely existed before, but is taken to the minimalistic level. === [b]Pros[/b] Every single level has a more difficult version of it, significantly lengthening the time to beat the game. I completed the first category in an hour, but the second versions are taking a bit longer. Physics make sense and once you figure the weight of a marble, it becomes a bit easier to predict how the object in the center will spin. Clearly more than one game mechanic; The second category involves you removing walls to progress, and there seems to be "gates" in the fourth one. [b]Cons[/b] Uses words like "Tap" and "Swipe", implying this is a bit of a rushed mobile port. Music is just a relaxing tone - while I very much enjoy this genre, it has no variation. EDIT: Each section has its own though, and that only really applied for the first one. Menus, in the small amount of time that I used them, have a very mobile UI and doesn't feel right when used with a mouse. === This game has a lot of potential, but it needs to feel less like a mobile game. I recommend adding more g…3 found this helpful
Bad mobile port. Also has nonsensical difficulty curve. Looked good from the trailer, but.1 found this helpful
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