

Villwars
Phoenixxx Games · 2022 · Strategy, Turn-Based Strategy, Colorful, Turn-Based Tactics, Tactical
PC
Mixed59% · 17 📉 Recent reviews down 40%
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About Villwars
Villwars is a real time strategy game.

Control your troops and reach the very center of enemy lands!
On your side there will be a large detachment of warriors, ready at the first
order to attack the enemy unit. Protect your lands, attack and
think over the battle strategy depending on the terrain and position.

Peculiarities:
- Nice graphics.
- Several different biomes.
- Many variations of the development of tactics.

Control your troops and reach the very center of enemy lands!
On your side there will be a large detachment of warriors, ready at the first
order to attack the enemy unit. Protect your lands, attack and
think over the battle strategy depending on the terrain and position.

Peculiarities:
- Nice graphics.
- Several different biomes.
- Many variations of the development of tactics.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Villwars is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few GameMaker Studio asset store assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a basic blueprint for making a Galcon ripoff (you know, where you send numbers of troops between various map "nodes" to outnumber the enemies on those nodes and take them over, it's a mobile app), some stolen 2D retro/mobile looking sprites, and dumped it on Steam as a cash grab. The developers are known shovelware pushers, and this is yet anothe…3 found this helpful
Stars received: 0.5/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.2] Controls & Training & Help [0.1] Menu & Settings [0.1] Sound & Music [0.1] Graphics [0] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, meh, trylly awful experience. Overview: like a rock from a pile of s. clickers.2 found this helpful
love this genre so you can almost not get a positive review from me. also like the art style/animations, reminds me of wargroove but this game seems unfinished, it misses the bare basics of a cell game and has 0 strategy in it yet. units accumulate in villages and you can send out attacks, but thats literally it. no easy multiple village selection, max 10 units in 1 drag attack. most notably armies dont fight each other on the map, NOR IN THE VILLAGE, your army just trades with the village health until its destroyed, while the defending troops do nothing and pray the village doesnt die??? really boring gameplay offensive strategy: choose between attacking neutrals or enemy, but both enemy and neutral villages take like 30 warriors to kill, so why would you ever kill a neutral??? defensive strategy: well there is non, cause your army cant fight them off, the only strategy is if 2 random enemy waves hit the same village, watch out that you evacuate your troops during a 3rd attack. economic strategy: buy cheap building or buy expensive building the difference in troops is literally only village health and their dmg, no strategy here eighter, so eventho u have 5 types, its basica…1 found this helpful
It's not bad, but it needs more development1 found this helpful
Villwars is a small-scale strategy title that wears its intentions clearly on its sleeve, offering a streamlined take on territorial warfare that favors immediacy and clarity over dense systems or sprawling complexity. Developed and published by Phoenixxx Games, the game centers on the fundamental thrill of commanding forces and pushing against an opposing faction, distilling the real-time strategy genre down to its most recognizable and accessible elements. From the outset, Villwars makes it clear that it is not trying to compete with large, feature-heavy RTS giants, but instead aims to provide a focused experience built around direct confrontation and quick decision-making. Gameplay revolves around deploying and maneuvering units across compact maps where positioning and timing matter more than long-term economic planning. Rather than juggling extensive resource chains or complex technology trees, players are encouraged to concentrate on the battlefield itself—how units move, where they clash, and when to commit to an offensive push. This design choice gives Villwars a brisk pace, making matches easy to jump into and complete in relatively short sessions. There is a certain imme…
garbage for such a simply rts, therest no 2x, x4 , x8 speed to speed up the non existing gameplay and from the second lvl your alredy at the mercy of the ai bc its basically a stat check game and if u happen to have more camps to spawn troops at start you won/lost
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