

Villwars
Phoenixxx Games · June 14, 2022 · Strategy, Turn-Based Strategy, Colorful, Turn-Based Tactics, Tactical
Buy the Villwars key for Steam from Kinguin at $0.65 — the cheapest of 2 stores we compare.
Where to buy Villwars — official stores
Cheapest Villwars keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Villwars price by region
Villwars costs £0.46 in the United Kingdom, €0.53 in Europe (EUR), $0.65 in the United States, $0.65 in Georgia (USD), zł2.96 in Poland, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand and R$32.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.46 −95% | £8.50 | £0.46 | 2 | |
| €0.53 −95% | €9.75 | €0.53 | 2 | |
| $0.65 −93% | $9.99 | $0.65 | 2 | |
| $0.65 | — | $0.65 | 1 | |
| zł2.96 −94% | zł45.99 | zł2.96 | 2 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Villwars
Villwars is a real time strategy game. Control your troops and reach the very center of enemy lands! Protect your lands, attack and think over the battle strategy depending on the terrain and position.
Villwars — game info
- Platforms
- Windows
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Villwars is widely criticized as an unfinished asset flip that uses uncredited third-party GameMaker assets, raising serious concerns about its legitimacy and ethical standing. Players report that the game suffers from fundamental design flaws including lack of strategic depth, poor unit mechanics where armies don't actually fight each other on maps, overly simplistic gameplay with minimal options, and imbalanced AI that turns combat into a mere stat check rather than a strategy game.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Villwars is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few GameMaker Studio asset store assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a basic blueprint for making a Galcon ripoff (you know, where you send numbers of troops between various map "nodes" to outnumber the enemies on those nodes and take them over, it's a mobile app), some stolen 2D retro/mobile looking sprites, and dumped it on Steam as a cash grab. The developers are known shovelware pushers, and this is yet anothe…3 found this helpful
Stars received: 0.5/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.2] Controls & Training & Help [0.1] Menu & Settings [0.1] Sound & Music [0.1] Graphics [0] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, meh, trylly awful experience. Overview: like a rock from a pile of s. clickers.2 found this helpful
love this genre so you can almost not get a positive review from me. also like the art style/animations, reminds me of wargroove but this game seems unfinished, it misses the bare basics of a cell game and has 0 strategy in it yet. units accumulate in villages and you can send out attacks, but thats literally it. no easy multiple village selection, max 10 units in 1 drag attack. most notably armies dont fight each other on the map, NOR IN THE VILLAGE, your army just trades with the village health until its destroyed, while the defending troops do nothing and pray the village doesnt die??? really boring gameplay offensive strategy: choose between attacking neutrals or enemy, but both enemy and neutral villages take like 30 warriors to kill, so why would you ever kill a neutral??? defensive strategy: well there is non, cause your army cant fight them off, the only strategy is if 2 random enemy waves hit the same village, watch out that you evacuate your troops during a 3rd attack. economic strategy: buy cheap building or buy expensive building the difference in troops is literally only village health and their dmg, no strategy here eighter, so eventho u have 5 types, its basica…1 found this helpful
It's not bad, but it needs more development1 found this helpful
Villwars is a small-scale strategy title that wears its intentions clearly on its sleeve, offering a streamlined take on territorial warfare that favors immediacy and clarity over dense systems or sprawling complexity. Developed and published by Phoenixxx Games, the game centers on the fundamental thrill of commanding forces and pushing against an opposing faction, distilling the real-time strategy genre down to its most recognizable and accessible elements. From the outset, Villwars makes it clear that it is not trying to compete with large, feature-heavy RTS giants, but instead aims to provide a focused experience built around direct confrontation and quick decision-making. Gameplay revolves around deploying and maneuvering units across compact maps where positioning and timing matter more than long-term economic planning. Rather than juggling extensive resource chains or complex technology trees, players are encouraged to concentrate on the battlefield itself—how units move, where they clash, and when to commit to an offensive push. This design choice gives Villwars a brisk pace, making matches easy to jump into and complete in relatively short sessions. There is a certain imme…
garbage for such a simply rts, therest no 2x, x4 , x8 speed to speed up the non existing gameplay and from the second lvl your alredy at the mercy of the ai bc its basically a stat check game and if u happen to have more camps to spawn troops at start you won/lost
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