

Vindictus
NEXON · June 22, 2012 · Free to Play, Hack and Slash, Action, MMORPG, Massively Multiplayer
Vindictus is free to play — no purchase needed. We track it so you know if that ever changes.
Trailers & screenshots
Vindictus price
Vindictus is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Vindictus
Master brutal, physics-based combat in a non-targeting action RPG where every swing's weight and trajectory matter, and you can shatter environments to crush enemies or use debris as weapons. Explore a visually dynamic world steeped in the Legend of Erinn while forging your unique warrior through deep customization, seeking the promised Paradise by vanquishing the Fomors.
Brutal, Realistic Combat
Vindictus establishes a new standard for Action RPGs, where the sensation of every hit defines the battle. Utilizing a precise non-targeting combat system, you must master the weight of your weapon and the exact trajectory of your swings to dominate the field. The environment itself is your arsenal; with precise and realistic physics, you can shatter pillars to crush monsters, wield broken timber as a weapon, or sever bridge ropes to send foes plummeting into the abyss. This is not just any ordinary combat; it is a fully interactive battlefield where every choice has a physical impact.Immersive World Experience
Step into a breathtaking world brought to life with dynamic lighting and atmospheric depth. Your journey will take you across diverse landscapes, from calm, open meadows to ancient castles and desolate, endless deserts. Experience a visual journey where every environment and every sky is different.Forging an Unique Identity
In the world of Vindictus, individuality is not a choice but a necessity. Break away from the identical looks of heroes with an expansive customization system offering various unique combinations. You have the freedom to fine-tune every detail of your character, from physique and skin tone to intricate body paintings and facial features. Whether you desire breathtaking beauty or a fierce, battle-hardened visage, your character will stand as a truly unique presence among others.Worldview: The Legend of Erinn
In a rough and silent land, humanity clings to survival and a single, burning promise: the Legend of Erinn. For generations, they have waited for Morrighan, the black-winged goddess who is prophesied to lead them to Paradise once the Fomors are vanquished. Yet, as the blood of enemies spills to open the gates to salvation, the line between prophecy and despair blurs. Is the legend a truth waiting to be fulfilled, or a dream that will never come to pass? The answer lies at the end of your blade."Destroy the Fomors. Their blood will open the gates to Erinn. On the day the last drop of blood is shed, The Goddess shall stand before you."Vindictus — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player, Co-op
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players acknowledge Vindictus has merit, particularly for newcomers and in endgame content, with some appreciating streamlined progression options, but the game is plagued by persistent technical issues including fullscreen and audio problems, severe optimization problems, and account security concerns. The community is divided between nostalgic veterans disappointed by changes and decline versus newer players who find value in the current experience, though the game's heavy sexualization and lack of developer attention to bugs are common frustrations.
This game has an amazing combat system and really fleshed out classes. Too bad they only seem to want to focus on gooner bait instead of improving upon the amazing combat system that blows other games like this out of the water.20 found this helpful
I played this way back in the day, when there were only 3 characters. I mused long over which one sounded most interesting to me in the context of party play, and decided to go with Fiona, because she was meant to be able to tank attacks and cause a lot of stagger when played well with the hammer. It was fun. It was a bit slow, a slog to get through, but hitting level threshholds that have new gear I could craft, as a selffound style enjoyer, was satisfying. Boss fights were engaging, some were a little hard while learning when to block/attack and the like. When Karok was released, I got my friend into it, and we both rolled a Karok. It was an immense joy of being able to pick up lesser enemies, grapple the worms and pull them out of the ground, or tear wisps apart, throwing the battle pillar around like it weighed nothing, and shoulder tackle charging through crowds for pitiful but highly entertaining damage, staggering bosses and then doing a grapple and punching the living daylights out of them, and so on. We stopped around level 30 at the time, since it was getting a bit long-winded and both of us have ADD-esque hobby graveyards and hyper fixations that pass. We always intende…16 found this helpful
This is no longer a game but an extended demo for the rerelease of the title. Vindictus was released more than 10 years ago. When it came out it was basically one fo the best fighting MMORPG's ever made... the only major issue it had was it gawd aweful lagg. If they had focused fixed that sigular issue they could have gone global easily, contended with many other titles and maybe even changed the face of gaming. Yes there where otehr issues. Like the city hub, the constant need to replay from the very beginning everytime you made a new character, and the ABUNDENT dialog. but all of those could of been navigated through quickly enough after your first play through. The Lagg needed to be addessed first... but was never really handled. After that the constant gameplay adjustments and rebalanceing of characters to try to focus on Pvp made thing difficult at times. They also made it rather apparent they where more concerned with popular combat trends and flashy combat instead of the complexity of combat. Kewl Mechanic...which is why many of the characters are easy to play. They all but abandoned extra stuff like the different grapples and throws. The Spear, grenades, and fishing had…12 found this helpful
Ehhh f*ck Nexon honestly. Sh*tty company.6 found this helpful
Crap4 found this helpful
love this game. played at first launch. combat is so fluid and fun. very different than other games.2 found this helpful
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