

Violet Wisteria
Kanipro Games · 2023 · Action, Platformer, 2D Platformer, Precision Platformer, 2D
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About Violet Wisteria
Violet Wisteria's claim to fame is its tri-color attack gimmick, which can be likened to rock-scissors-paper but with colors instead of symbols. Wisteria can execute three different colored sword attacks, and enemies appear at random in palette swaps of the same three colors. Learning to use the correct color attack against the correct color enemy is key to progressing, and stage obstacles will also require using this attack system in a variety of ways. This isn't a game where you can just start mashing buttons and perform melee combos, it requires precision and quick judgements.
With 8 stages of carefully crafted platforming and intricate boss fights, Violet Wisteria will present just the right challenge for those looking for a fresh take on a tried and true genre. Immerse yourself in the 16 bit aesthetic and remember a time when video games were pure magic.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise this retro-inspired action platformer for its challenging 80s/90s aesthetic and unique color-matching mechanic, with fans of demanding games like Sifu finding genuine enjoyment in mastering its systems. However, critics argue the game needed more playtesting beyond the developer's immediate circle, with complaints about overly punishing difficulty that overshadows puzzle-solving, confusing combat mechanics, discordant music, and a lack of polish overall. The core color-switching system divides opinion sharply, with some finding it an authentic homage to Valis while others feel i
Some time ago the developer of this game used to have a YouTube channel where he talked about obscure Japanese video games and other rarities, it was very informative and presented in an accessible way. So, when he decided to become a game dev, I had the idea to support him in his venture by buying the upcoming game. Unfortunately the final product is not something that I enjoyed as well... it's a puzzle platformer where you have to match the color of your attacks to the enemies and to elements of the environment in order to defeat them and pass the platforming challenges. It would be nice if this were more puzzler than platformer, however the foundation of the game is one of those difficult 80s/90s titles that leave you almost no margin of error. So not only the game is hard in itself, but it becomes even more frustrating with the puzzle element that makes everything clunkier. Not to mention that different attacks are not just mapped to different buttons, but to fighting game-style button and movement combos just to make it even more unintuitive. Even with the tutorial at the beginning and selecting the lowest difficulty possible, the game feels barely playable because of the ro…6 found this helpful
More flawed than the Valis series Violet Wisteria draws its inspiration from6 found this helpful
This game really needed more time in the oven. It needed to be play tested much more rigorously. The designer was too in love/invested with the 3 elemental rock/paper/scissors mechanics of the game that it completely took away from the immediacy and feel of the game. I would suggest that the developer test the game outside of his social group or fans. This is not a broken game but clearly a lot of the players/testers(community members/fans?) who played the game are giving it a free pass despite all of its issues. And, I'm going to be much more of a Debbie-downer here, but the music... well the music sounds kind of broken. Discordant. I dare say not good. Especially the first stage BGM. For a first attempt I'd say it needs a bit more polish, and maybe a discerning eye to help push it along.4 found this helpful
If you want a challenging early era SNES/Super Famicom style action platformer, this is the game for you. It draws a lot of inspiration from the Valis games, but has its own unique twist. This game isn’t for everyone, but if you’re into this style of game, it is a lot of fun. You can tell that a lot of passion went into making this feel like an authentic experience from that time. Would love if there were scanline and color options to make it look more retro.2 found this helpful
As a person who has played every single Valis game extensively, this was literally unplayable. The puzzle combat system was so confusing, it completely removed whatever enjoyment I could muster for this game. What a waste of great main character sprite and background design. I wasn't expecting to be blown away, but I also wasn't expecting to be this disappointed.1 found this helpful
This a challenging retro style game taking inspiration from Japanese action platformer Valis. I recommend this game only if you're ok with a challenge. If you're like me and thought 2023's Sifu wasn't hard despite being voted hardest game of the year and want to devote yourself to being patient and learning a game's mechanic, get this. I'm saying this as someone who doesn't like action platformers much too. The game's action platformer gimmick is a 3 color mechanic that forces you to change colors to respond to defeat enemies or use them to your advantage. Enemies are killed by their enemy color, and you can boost off enemies using their own color. Hitting the enemies the wrong way will bounce off, which can either be life threatening or necesssary. I had to play the game on easy with color hints on, and as such it made hitting hte wrong color all the more punishing. It never felt like the game was ghosted like ghost and goblins on the NES, but rather my own fault and something to get better at. The tones also fit the era the game harkens back to. Random graphic details like organic stage settings or eyeball are on platforms, blood drips from the ceiling. Music reminds me …1 found this helpful
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