

VoiceATC Simulator
Lainoa Software · April 6, 2025 · Simulation, Indie, Sandbox, Immersive Sim, Flight
Buy VoiceATC Simulator from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy VoiceATC Simulator — official stores
VoiceATC Simulator price by region
VoiceATC Simulator costs $9.99 in the United States, €9.99 in Europe (EUR), £9.99 in the United Kingdom, $9.99 in Georgia (USD), CA$11.99 in Canada, A$13.95 in Australia, NZ$15.75 in New Zealand, R$37.49 in Brazil and zł42.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $9.99 | $9.99 | — | 1 | |
| €9.99 | €9.99 | — | 1 | |
| £9.99 | £9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$11.99 | CA$11.99 | — | 1 | |
| A$13.95 | A$13.95 | — | 1 | |
| NZ$15.75 | NZ$15.75 | — | 1 | |
| R$37.49 | R$37.49 | — | 1 | |
| zł42.49 | zł42.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About VoiceATC Simulator
Navigation Data and Airports
VoiceATC Simulator supports Navigraph AIRAC data. Players with an active Navigraph subscription can use updated real-world procedures, runways, fixes, NAVAIDs and airport configurations at airports around the world.Players without a Navigraph subscription can still play using the legacy AIRAC data included with the simulator. This means the game remains fully playable without any external subscription, although the navigation data will not be updated to the current AIRAC cycle.- Updated AIRAC support through Navigraph
- Real-world airports using real navigation data
- Legacy AIRAC included for players without an external subscription
- Real procedures, runways, fixes and NAVAIDs
Video Tutorials
A written manual and video tutorials are included with the game, covering essential topics such as user interface navigation, aviation fundamentals, and gameplay mechanics. These tutorials provide clear explanations and practical demonstrations to help you get started with the simulator.Realism
VoiceATC Simulator is a simulator, so the learning curve can be steep. It is designed primarily to be played with your voice, using aviation phraseology and realistic procedures.You can set the traffic count per hour and manage your sector by giving vectors, altitudes, speeds, transitions, directs to NAVAIDs, approach clearances and other typical air traffic control instructions.Minimum sector altitudes are implemented. If an aircraft violates the minimum altitude for a sector, a low altitude alert will appear.Traffic is generated using real routes, real airlines and realistic callsigns, aiming to provide a credible experience for aviation enthusiasts and players who want to learn the basics of air traffic control.Modding
The game is modding using Github. The community can create and share custom sectors and additional content. Game files are designed to be understandable, so creating your own scenarios is an important part of the simulator's potential. The modding community is very helpful in the Discord server!Early Access
VoiceATC Simulator is my first game and I push for high-quality standards. However, given the scope of the project and its Early Access status, occasional bugs and errors may still occur.The simulator will continue receiving updates, realism improvements, new features and adjustments based on community feedback.VoiceATC Simulator — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
all in all, this has huge potential to be a great game. it has everything u need; worldwide coverage (thx to navigraph), functional voice recognition, and relevant airlines to your position that does add an aspect of realism that for the most part negates the negative aspects and flaws this games got for one, the voice recognition (at no fault of the developer, its a third-party voice recognition tool) is just not completely there yet. some phrases well have to be *extremely* enunciated in order to register, i.e the command "contact center on.." will often be interpreted as "contact sensor" and as a result a/c will completely disregard the whole instruction which sometimes becomes a bit infuriating when controlling a high influx of aircraft. for context, i have the blandest midwest accent of all time and i will still have to repeat the handoff with an emphasis on omitting the "t" in order to register as "center", which sometimes just becomes mildly infuriating and kinda ruins the immersion for me, but thats a personal struggle and i havent done the outreach to see if this is a common issue, just sharing my experience another flaw that ive ran into across multiple different positi…1 found this helpful
Love the Game, there are some bugs but thats alright since they are beeing worked at. All in all it works really great, aircraft follow what you say and understand 95%. The directs dont work at all yet and i think some "expedite descent/climb) aswell as level at "xyz", the "Station, hello identified" so that they dont contact you constantly when you dont have instructions for the planes and maybe add a tower station aswell...
The game is so far, the best ATC games on Steam. The voice control is about 95% there so that makes it more realistic. There are a few bugs but they don't detract from the game and they have made it easy to report them.
I'm relatively new to VoiceATC Simulator (running v6.0.1.16 as of today). For an early access game - especially one as ambitious as this game - I am very impressed. I love the Navigraph integration and the ability to mod the game. For those that wonder about the voice integration, it took me an hour or two for me to get comfortable with the voice commands and for the game to learn (I think) my speaking style. After that initial investment, I have been able to run extended sessions with little issues, and when a command is not recognized, I will use the mouse interface as a back-up. I also recommend that new users turn down their microphone gain in the settings menu. This helped improve voice recognition for me. And, where possible, use a decent microphone.
It does scratch the itch for a good simulator. Some bugs are present currently. Some of my traffic just vanishes off the radar. The text is small and stays the same size even when zooming in. This needs attention as I cannot make out some of the waypoints. Also a list of waypoints and how to pronounce them would be nice. Not all the waypoints are working which can be frustration. Voice seems to work perfect for me with no issues. Would like emergencies to be implemented.
It all looks great, until you actually start the game. For me, the voice recognition just didn't work. Even the readbacks from the planes I couldn't hear. I tried open-beta version which fixed the issue of the planes I couldn't hear but voice recognition I couldn't fix on my side. With this state of the, I unfortunately can't recommend buying this game. However, all other things work flawlessly and I did not have any other issues. I think it has bright future, if it resolves it's issues.
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