WhoIs

WhoIs

TaxD · November 28, 2025 · Battle Royale, Strategy, Procedural Generation, Simulation, Real Time Tactics

WhoIs is free to play — no purchase needed. We track it so you know if that ever changes.

PC
7 user reviews57% · 7
This game is free to play. Get it on Steam →

Screenshots

WhoIs price

WhoIs is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About WhoIs

IDENTIFY. EXECUTE. ESCAPE.

Welcome to a first-person PvP deathmatch where paranoia is your closest companion. At the start of each round, you are secretly assigned a role and a target. Your goal is simple: find them, eliminate them, and reach an escape way before the other players complete their own grim assignments.The arena is a procedurally generated sci-fi labyrinth—a new puzzle of corridors and kill-zones every time. You must use your role’s unique abilities to gain an edge, but power comes at a price. Every action risks exposing your identity to those who are hunting you. Do you strike now and risk it all, or do you wait in the shadows, hoping your target makes the first mistake?Every nearby whisper and panicked shout matters. Forge a temporary truce to take down a common threat, or lure an unsuspecting player into a trap with a lie.Only three escape ways will open for the victors. They cannot be reused. Once they are gone, so is your chance.The roles have been decided. The objective is constant. Escape.

FEATURES

  • Trust No One: A 4-8 player social deduction shooter where everyone is a potential killer.
  • Procedural Sci-Fi Arenas: A new layout every match—fresh routes, fresh traps, fresh mistakes.
  • Secret Roles, Asymmetric Goals: Each role points you toward specific enemies you must find and eliminate to fulfill your mission.
  • Risky Powers: Abilities help you hunt or survive, but using them—or finishing someone—can reveal your identity.
  • Escape to Win: After completing your mission, reach an exit to claim victory. Exits are single-use and there are at most three on the arena.
  • Proximity Voice Chat: Lies and alliances work best when whispered within arm’s reach.

How a Match Unfolds

  • Drop In: 4–8 players spawn across a 3D, procedurally generated sci-fi complex.
  • Receive a Role: Your assignment includes a special power and the kind of opponent you’re meant to find.
  • Blend or Hunt: Gather intel, follow tells, and watch for slips. Keep your role hidden to avoid being hunted yourself.
  • Commit or Conceal: Use your ability or strike—but know that these high-risk actions can expose you.
  • Finish the Job: Complete your mission, then escape through a single-use exit (up to three exist per arena). Leave nothing but confusion behind.

WhoIs — game info

Platforms
Windows
Player modes
Online PvP
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 4, 2026
WhoIs is a strange little mystery game that I found more interesting than I expected. The basic idea is built around figuring out who I can trust, which makes even ordinary conversations feel a little suspicious. Instead of giving me a straightforward story where everyone is exactly who they claim to be, the game encourages me to pay attention to what people say and look for things that do not quite add up. What I liked most is the focus on observation and deduction. I have to listen to conversations, examine the information I am given and try to connect different details together. There is no huge combat system or complicated character progression distracting me from the main idea. Everything is built around trying to understand the situation and make the right decisions, which gives the game a nice investigative feeling. The uncertainty is what kept me interested. I never felt completely comfortable assuming that I understood what was happening, because small details can change how I look at a character or situation. I enjoyed going back over information in my head and wondering whether I had missed something earlier. That kind of uncertainty works particularly well in a short …

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